Post by The Crimson Reaper on Dec 28, 2013 1:36:17 GMT -5
Vladimir let the vermilion fluid drip from his claws as the ground before him is splattered in gore. Where the two brown ogres previously lay now exists two violent horrid stains, blood pooled all around, sopping the sand and dirt. Having drained the cadavers of their nutrients by filtering it out of their blood, any possible minor injury sustained is quickly restored and his body replete with energy, staving off a desire for sustenance.
In a gesture of mannered behavior, he takes the one bare hand and brushes his hair back from his face, bits of blood dotting the white lengthy strands. He huffed, slightly discontent with the trouble over such idiotic brutes then set off along with the others into the depths of the tomb.
Upon reaching the three apparent pathways, the Hemomancer moves towards the middle door, attracted by whatever is making that sound. Pulling a torch from the wall, he positions next to the fae sorceress, briefly casting an inquisitive glance at her own....'party'. He stands silent, grinning.
Post by Demacia's Wings on Dec 28, 2013 3:22:16 GMT -5
Quinn followed the host with his band of strange warriors and other such things. It was funny to think that they would all venture down below, in a place so tight-knit and enclosed with the knowledge that another could easily just stab you through the neck. Still, she waited for everyone to pass before she took a deep breath and started to descend downwards. The steps everyone took echoed off the surprisingly solid walls, and Quinn could not help but tap one with a single finger.
When the party stopped at least the a three-pronged road, she shifted her eyes towards the door that gleamed the brightest. She did not miss the way it shivered in the cold light, transparent film coating the outside with a sort of magical display. Of course they would need a key - it was never that easy and if it were, she wouldn't be here. To the front a faint clicking noise could be heard over the sound of voices and to the right, an endless road of dark.
It was only when her voice was called did she start slightly. The man who called himself Ozzy nodded towards Razie, but Quinn wasn't quite sure what that meant. She shifted herself closer to their host and when no objection was called, she supposed that meant she was in the right place. And in the right place was not quite the right door. In fact, she could barely see.
She squinted, her eyes attempting to pierce through the darkness. If Valor were here... but he wasn't, and she had half a mind to slap herself the next time she thought that. Quinn inhaled slightly, then focused both mind and eyes into the corridor (W). She could see now, the thick shadows parting as easily as paper to a flame. She saw the trail of black spots that first started in sight which continued further and she saw... well, nothing more. Quinn shook her head, her eyes watering slightly. Useless.
"There isn't a door that I can see," she said softly, her weapon clinking at her side. That was when she noticed who else would be accompanying her. The Demacian she had briefly spoken to once upon a time (did he even remember her?), their designated healer for which she was thankful for was also there. The boy with the strange ears and stranger abilities and... the man in his cloak. She turned away. "I think we should be on the look-out for traps of any kind."
Status: Healthy.
Items:
- Crossbow - Small dagger - Default clothes/armor - Metal canteen filled with water - Strips of leather - Small packets of food
Modified Skills
Harrier (Passive) - Targets a vulnerable enemy and deals extra damage.
Blinding Assault (Q) - Fires a range of arrows aimed directly at the eyes. - Will blind the target if any arrow hits them. They cannot be blinded more than once per Q.
Heightened Senses (W) - ON CD. - Attacking a vulnerable target will grant Quinn bonus attack speed. - Quinn will put herself in a state of 'Heightened Senses', gaining an increase in awareness in Valor's absence. All area within range (2100) will be revealed to her for 2 seconds, including things in utter darkness and fog.
Sendrel was surprised at the amount of damage he had done to the ogre. Admittedly, he had only dealt glancing blows to living things with Sonic Cannon before, but blasting holes in behemoths... that was unpredictable. Now, though, he stood at the cross of the three paths, Listening to Razie divide up the group. He looked into the dark path, and smiled. If they were to find some horror in the dark, he'd be able to see it clearly if he could land a blow on it. So when Razie assigned him to the middle path, he spoke up.
"I hate having to disrupt your group assignment," he began, "but I'd much rather come with you into the dark path. I feel as though my abilities would be more... useful there."
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