Post by Hildeguard Von Ravencroft on Jul 5, 2013 10:01:34 GMT -5
.......
Let us say the sword is "broken" or "incomplete." its only available function is to collect souls. To be fixed, it must take its 100 souls back to the King to be restored. Therefore, as is mentioned in its description, It cannot give Hilde bonuses. She must rely on HER OWN SKILL.
The spirit of the dead SI warrior from the crypt, an old General or Honor Guard of the Ruined King, takes shelter in the blade and goes dormant. During the invasion he is stirred, and through this General or Honor Guard the King is communicated with about Hilde, hence noticing her and striking a deal.
Rise forth, riders With blade, spear and fire
deliver justice upon a steed of wrath; the red dawn light our path!
To mine enemy's end I ride, to my king victory and pride
To the end of our days and hopes, to the moment evil does close!
Sing the last praise, our swords unsheathing crash into the enemy, their bodies breaking
Ride out our Ruin, Ride unto Glory, Ride for Demacia!-Cavalier's Creed
Post by Hildeguard Von Ravencroft on Jul 14, 2013 22:11:28 GMT -5
Okay, new revision.
No Shadow Isles artifact. No debt. no deals.
Condensed Bio:
Hilde is a loyal, long serving soldier of Demacia. Her resolve would be tested during the Shadow Isle’s invasion, ending up as one of only a handful of surviving soldiers. She had just been saved from death by the golems under the control of the summoners. However, she was wounded by a spectral blade, and lapsed into a coma for weeks. She Survived thanks to the intervention of (one of the ff: in order of preference: Demacian healers, Summoner healers, A Witch who dwells in the Bubbling Bog), an acquaintance of the Border Guard. When she awoke, she had found she could sense the undead and to an extent, the Shadow Isles’s influence.
For her heroism and service, Hilde was awarded an honor blade- a very well made enchanted blade with no other special qualities, in the fashion of her broken Cavalry Saber. She would also be one among many survivors with a newfound hatred for the undead.
Magical Abilities:
Spectral Scar:
The Spectral scar protects the warrior from any further taint stemming from battling a Shadow Isles servant, and it allows her to defend herself against assaults of spectral nature.
(To be gained in-rp:) Through training, experience and further exposure to fighting the undead, one can eventually develop wraith sight, able to peer into the wraith realm and detect the presence of the undead to a long range, 250-300ft, without the use of sight or sound. However, intelligent undead can discern those who possess this ability, and its use marks the wielders. In addition, one begins to dream of the shores of the Isles, symptoms of slowly walking the thin veil between reality and the ghost realm.
The Spectral Scar, the indelible wound of one who has faced the horrors of death and lived. The essence of the Shadow Isles would be poison to the living, but it is not without benefit- with the aid of magic, the powers of the wraith realm can be used against the unliving, their own weapon turned against them... However, the taint itself is lodged within the warrior until the end of their life, which is already cut by the taint itself.
Martial Abilities:
Mounted Combat: While an already skilled soldier on foot, Hilde becomes exceptional once on horseback, gaining appropriate advantages and reducing disadvantages for being mounted. She can use both hands freely, can effectively defend her mount as well as herself, mitigate the damage of falling from the saddle, and can mount and dismount with great speed.
Rider's Bond: Hilde has an exceptional bond with her mount, allowing her a certain level of empathic communication. Also, the animal shares a portion of its rider's courage and toughness, giving the creature an uncommon fortitude not found in normal cavalry.
Ride-by attack: Hilde can combine an attack with her movement while mounted, making her an effective skirmisher.
Decisive Charge: Once a day, Hilde can take the lead of a charge. By reciting the cavalier's creed, and by her example she bestows all who follow her greater movement speed that lasts until the enemy is met, whether on foot or mounted. It also grants them greater fighting spirit (damage, armor and magic resist) until the end of combat.
Weapons of Choice:
Life on the Borderlands is rife with regular interactions with other peoples, such as the barbarians of the north. Diplomacy is as common as conflict, and on more than one occasion there is cultural exchange.
Mounted:Glaive/Guan Dao. This imported weapon possesses a two-metre long shaft with a single-edged, curved blade which is primarily used by Hilde to extend her reach or to increase angular momentum, and thus striking power, when the weapon is swung. This makes it ideal for charging from horseback or striking at foes while beyond the reach of their weapons. When used in close combat on foot, its purpose is more to disarm an opponent and deflect their strikes.
On Foot:Heavy Saber/Tulwar. A one handed slashing weapon. Its short, curved blade makes it ideal for quick, short cuts, allowing the wielder greater speed in combat, switching between defensive and offensive stances with a flick of his wrist. It also allows for deadly ride-by attacks, though its decreased range discourages this from frequent practice.
Post by Victus Brightblade on Jul 23, 2013 23:01:52 GMT -5
Spectral Scar is a no go, because there would be more of you and it is overpowered and lore breaking.
Decisive Charge: need more effect details and reduce durations.
Gaun Dao: (direct from the wiki) The guan dao is used quite frequently in the part of contemporary Wushu derived from the Shaolin or Wudangquan form of martial arts in modern times. According to contemporary Wushu practice, its purpose is more to disarm an opponent and deflect his strikes rather than to attack. To that end, a large veil cloth is attached to the end to dissuade and confuse opponents. However, there is no evidence of this being an authentic aspect of the weapon's usage.[/b] Tassels and cloths are attached to numerous weapons such as jian, dao, meteor hammer, and guan dao used in Chinese opera, one of the sources of movements found in contemporary wushu.
In ACTUAL combat a guan dao, or any other member of the family of long handled sabers, was used to hack and slice through an opponent. The considerable weight of the blade and the leverage of the handle would have allowed it to cut through most leather, chain, scale or light lamellar armor of medieval China. It was obviously an offensive and not a defensive weapon. Deflecting motions would be done with the back of the blade and rear of the handle, with direct blocks done more often with handle than blade to avoid chipping it.
Also a 8 foot long slashing weapon....this is not meant for horseback at all.
Tulwar: such blades are so deviant in their designs that this description means....nothing. Hate to say it but its true.
Post by Hildeguard Von Ravencroft on Jul 23, 2013 23:42:50 GMT -5
Changes:
Supernatural:
No Spectral Scar. Hilde is a normal, albeit well-trained veteran soldier through and through.
Honor Blade, Saber - the enchanted Honor Blade Hilde is granted glows a faint blue when it senses undead to be nearby, within 120 ft or less. She may deactivate this function with a command word.
An Honor Blade is especially decorated and enchanted by Demacian artificers, and is a easily recognizable and very high honor to be given to the Nation's veteran soldiers.
Martial
Decisive Charge Dropped.
Initiative: allies who work under or with Hilde are more energetic in their movements and sure in their actions. Whenever moving towards an objective or enemy, and Hilde is within allied line of sight, they gain bonus movement speed.
Weapons of Choice:
Saber: For stabbing and chopping up soft targets on horseback or on foot. Usually kept on the belt, may be stowed on the horse. Hilde's Saber is enchanted and an Honor Blade.
Light Lance: A type of spear designed for use by cavalry. Used for single, decisive attacks from horseback, then left in the unfortunate target if it didn't shatter. Can typically keep only one on the horse at a time.
Javelins: a short, light spear designed for throwing. Can carry two at a time on the horse.
Post by Victus Brightblade on Jul 27, 2013 21:52:30 GMT -5
Weapon details, please.
Length of your spear and can you find a picture that fits your image of the Honor blade? This is so detail oriented people know how to fight with (or against) you.
Also send the Freljordians your page. They need to know about Thunderhoof. At least that it exists. They do not have Veto power, but they should know where it generally sits and who they fight for when the warhorns sound.
Post by Hildeguard Von Ravencroft on Jul 27, 2013 22:21:33 GMT -5
Weapons of Choice:
Light Lance: 2.7m (9 feet) long, designed for use on horseback. Too awkward for on-foot use. Usually breaks on successful use, otherwise is stuck in the target and is thus an expendable weapon. Can carry only one at a time.
Post by Victus Brightblade on Jul 27, 2013 22:49:51 GMT -5
This mace is too much for you and your horse with everything else you carry. On you, it would unbalance you. You already have a lance and two javelins on your horse, as well as all your gear.
Post by The Cryophoenix on Jul 28, 2013 11:49:35 GMT -5
It was pointed out to me that this character hasn't quite been accepted yet, thus the homepage link will break once the page is moved. This will be helpful so long as you are posting elsewhere on the forum with this profile, but bear in mind that it will need to be fixed once approved.
Post by Hildeguard Von Ravencroft on Aug 1, 2013 2:41:52 GMT -5
made necessary changes according to Ashe's input.
overall it's okay.
Rise forth, riders With blade, spear and fire
deliver justice upon a steed of wrath; the red dawn light our path!
To mine enemy's end I ride, to my king victory and pride
To the end of our days and hopes, to the moment evil does close!
Sing the last praise, our swords unsheathing crash into the enemy, their bodies breaking
Ride out our Ruin, Ride unto Glory, Ride for Demacia!-Cavalier's Creed
welcome
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