Post by The Cryophoenix on Aug 25, 2013 12:47:26 GMT -5
Image:
Name: Anivia
Alias: The Cryophoenix
Race: Phoenix
Age: 42 cycles; Effectively Timeless.
Occupation: Freljordian Guardian Entity
Residence: The Ironspikes Mountains
Alignment: Neutral Good
Abilities:
Passive: Rebirth
Anivia is a magical manifestation of the elemental power of cold and ice. Upon death, that power is released back into the world itself. Under the right circumstances, her essence can re-coalesce forming a small crystalline egg. Given enough time uninterrupted, Anivia’s will is reconstituted and she bursts back into frozen being.
Passive: Incarnation of Ice
Anivia’s body is composed entirely of ice, her core much colder than any place in runeterra. As a result, she saps the heat from that which she touches, friend or foe. The application of her will (mana) allows her to delocalize this effect, chilling the air around her (ability use).
Passive: Aspect of the Winds
The avian form of the Cryophoenix is not merely for show. The air is the medium through which her power flows. Only by manipulating the currents of air with her great wings can Anivia apply her power at greater distances. Application of her will (mana) increases the range and minute control with which she can achieve this effect (ability use).
Passive: Bird of Prey
Though she is a powerful avatar of magic, Anivia is not limited to its use. Both sharp talons and a razor beak make her a formidable hunter in a pinch. In addition, she is capable of lifting heavy loads over short distances.
Active: Flash Frost
Anivia brings her wings together and summons a single orb of supercooled air that flies in a line, chilling, slowing movement by 20% and damaging anyone in its path. When the orb explodes or is detonated by Anivia the freezing air spills forth, momentarily encapsulating nearby objects in a crust of ice.
Active: Crystalize
Anivia condenses the moisture in the air to form structures capable of redirecting and inhibiting her enemy’s movements.
Active: Frostbite
Anivia blasts her foe with a focused stream of wind and ice. This compounds with the effects of those already suffering from the cold to significantly amplify the damage done.
Active, Ultimate: Glacial Storm
Anivia summons a driving rain of ice and hail to damage her enemies, slowing their movement and attack speed by 20% for 1 second, and chilling them.
Relationships:
Ashe: Among the first humans that Anivia formed a strong bond with, Anivia counts Ashe as both an ally and a friend. She was present for the Queen’s coronation, supporting her reign for a unified Freljord.
Nunu and Willump: Anivia’s first true friends on Runeterra, she learned from Nunu and Willump both the language of men and Yeti.
Tryndamere: Anivia has spent significantly less time with King Tryndamere than his queen, though she frequently watches over him as he trains in the harsh conditions of the Freljord.
Description:
Anivia’s form is avian, though her entire body is composed of ice. Crystals of ice form all of her features with razor sharp precision, from the small, smooth feathers that adorn her body to the massive plates of ice that make up her wings. Her eyes glow a deep red with their own internal light, matching the ruby crystal that rests upon her forehead. Like other birds of prey, both her beak and talons end in the razor sharp points.
Anivia is adorned with a series of runes that stretch across the back shoulders and chest. These markings are a similar to those runes employed by mages of the Rune Wars to wreak devastation on this world. They are a symbol from birth representing her power and dominion over ice.
She dwarfs even the largest of birds on Runtera, standing 1.7 meters (5.5 feet) tall on the ground. From beak to tail-tip, she measures a full 2.3 meters (7.5 feet). Her most intimidating feature is her gigantic wingspan, covering a full 5.7 meters (18.7 feet) when fully extended, allowing her to not only lift her own weight in flight, but manipulate the currents of air as well.
Biography:
In most lore, the phoenix is a creature of fire that rises from its own ashes. What few know, however, is that phoenixes are elemental beings, formed by the eternal essences of their native world. Anivia was conceived on a world such as this - a being of the coldest winter, a creature of pure elemental ice. On her world, Anivia was the protector of the frozen wastes and all those with the spirit to endure in such unforgiving places. She was consulted as a creature of great wisdom, one who could not die and who had seen the world renewed several times. Somehow, Anivia knew that the day would come when she would be plucked from her home and pulled across worlds, and when that day came, she received the call with grace. Seeing the imbalance and injustice on Runeterra, a world lacking elemental protectors, Anivia took her place at the League of Legends.
Since her arrival, the Cryophoenix has chosen to live among the highest peaks of the Northern Ironspike Mountains, adjacent to the frozen wastes of Freljord. She has openly claimed this territory as her own protectorate. Surprisingly, Anivia has struck up a friendship with the yeti of this region - a friendship that grows deeper and deeper with each passing moon. She has formed a close bond with two League champions: Nunu (and Willump) and the nomad princess Ashe. In a move that caught the League by surprise, the Cryophoenix recently entreated the summoners of the Institute of War to research a means in bringing across others of her elemental fellows. As a champion, Anivia is revered with a sense of awe by most, but is not the most popular as most consider her unapproachable.
Some say the world will end in fire, some in ice. Anivia awaits the inevitable latter.
Name: Anivia
Alias: The Cryophoenix
Race: Phoenix
Age: 42 cycles; Effectively Timeless.
Occupation: Freljordian Guardian Entity
Residence: The Ironspikes Mountains
Alignment: Neutral Good
Abilities:
Passive: Rebirth
Anivia is a magical manifestation of the elemental power of cold and ice. Upon death, that power is released back into the world itself. Under the right circumstances, her essence can re-coalesce forming a small crystalline egg. Given enough time uninterrupted, Anivia’s will is reconstituted and she bursts back into frozen being.
Passive: Incarnation of Ice
Anivia’s body is composed entirely of ice, her core much colder than any place in runeterra. As a result, she saps the heat from that which she touches, friend or foe. The application of her will (mana) allows her to delocalize this effect, chilling the air around her (ability use).
Passive: Aspect of the Winds
The avian form of the Cryophoenix is not merely for show. The air is the medium through which her power flows. Only by manipulating the currents of air with her great wings can Anivia apply her power at greater distances. Application of her will (mana) increases the range and minute control with which she can achieve this effect (ability use).
Passive: Bird of Prey
Though she is a powerful avatar of magic, Anivia is not limited to its use. Both sharp talons and a razor beak make her a formidable hunter in a pinch. In addition, she is capable of lifting heavy loads over short distances.
Active: Flash Frost
Anivia brings her wings together and summons a single orb of supercooled air that flies in a line, chilling, slowing movement by 20% and damaging anyone in its path. When the orb explodes or is detonated by Anivia the freezing air spills forth, momentarily encapsulating nearby objects in a crust of ice.
Active: Crystalize
Anivia condenses the moisture in the air to form structures capable of redirecting and inhibiting her enemy’s movements.
Active: Frostbite
Anivia blasts her foe with a focused stream of wind and ice. This compounds with the effects of those already suffering from the cold to significantly amplify the damage done.
Active, Ultimate: Glacial Storm
Anivia summons a driving rain of ice and hail to damage her enemies, slowing their movement and attack speed by 20% for 1 second, and chilling them.
Relationships:
Ashe: Among the first humans that Anivia formed a strong bond with, Anivia counts Ashe as both an ally and a friend. She was present for the Queen’s coronation, supporting her reign for a unified Freljord.
Nunu and Willump: Anivia’s first true friends on Runeterra, she learned from Nunu and Willump both the language of men and Yeti.
Tryndamere: Anivia has spent significantly less time with King Tryndamere than his queen, though she frequently watches over him as he trains in the harsh conditions of the Freljord.
Description:
Anivia’s form is avian, though her entire body is composed of ice. Crystals of ice form all of her features with razor sharp precision, from the small, smooth feathers that adorn her body to the massive plates of ice that make up her wings. Her eyes glow a deep red with their own internal light, matching the ruby crystal that rests upon her forehead. Like other birds of prey, both her beak and talons end in the razor sharp points.
Anivia is adorned with a series of runes that stretch across the back shoulders and chest. These markings are a similar to those runes employed by mages of the Rune Wars to wreak devastation on this world. They are a symbol from birth representing her power and dominion over ice.
She dwarfs even the largest of birds on Runtera, standing 1.7 meters (5.5 feet) tall on the ground. From beak to tail-tip, she measures a full 2.3 meters (7.5 feet). Her most intimidating feature is her gigantic wingspan, covering a full 5.7 meters (18.7 feet) when fully extended, allowing her to not only lift her own weight in flight, but manipulate the currents of air as well.
Biography:
In most lore, the phoenix is a creature of fire that rises from its own ashes. What few know, however, is that phoenixes are elemental beings, formed by the eternal essences of their native world. Anivia was conceived on a world such as this - a being of the coldest winter, a creature of pure elemental ice. On her world, Anivia was the protector of the frozen wastes and all those with the spirit to endure in such unforgiving places. She was consulted as a creature of great wisdom, one who could not die and who had seen the world renewed several times. Somehow, Anivia knew that the day would come when she would be plucked from her home and pulled across worlds, and when that day came, she received the call with grace. Seeing the imbalance and injustice on Runeterra, a world lacking elemental protectors, Anivia took her place at the League of Legends.
Since her arrival, the Cryophoenix has chosen to live among the highest peaks of the Northern Ironspike Mountains, adjacent to the frozen wastes of Freljord. She has openly claimed this territory as her own protectorate. Surprisingly, Anivia has struck up a friendship with the yeti of this region - a friendship that grows deeper and deeper with each passing moon. She has formed a close bond with two League champions: Nunu (and Willump) and the nomad princess Ashe. In a move that caught the League by surprise, the Cryophoenix recently entreated the summoners of the Institute of War to research a means in bringing across others of her elemental fellows. As a champion, Anivia is revered with a sense of awe by most, but is not the most popular as most consider her unapproachable.
Some say the world will end in fire, some in ice. Anivia awaits the inevitable latter.