Post by Caerys on Apr 3, 2013 20:11:22 GMT -5
Image:
Name: Caerys Ash'abel, or Caerys Vermilion
Alias: Vermilion
Class: Warrior / Rogue
Race: Human
Age: 18
Occupation: Sellsword
Residence: Noxus
Alignment: True Neutral, Slipping to Evil
Abilities:
Blood Lust: Caerys’s damage increases for a few seconds based on how much hp her most recent target is missing.
The Brides drinks deeply the thrill of the kill, her blows invigorated by bringing her enemies closer and closer to death.
Agonizing Lacerations: Each cut Caerys makes with an edged weapon bleeds the enemy; enemies below 50% hp are also slowed. Be it a cut above the eyes to blind or a thrust into open wounds to cripple, she excels in drawing blood.
Sanguine Pirouette: A evasion move followed up by a counter-attack- a kick so precise it cuts the offending opponent before he may even recover. She dances with death with but a piece of edged steel and lightning-fast movement; this is usually all the edge she needs.
Exploit: Deals extra damage against foes unable to defend himself properly against melee attacks, is flanked or is unaware of Caerys. Once every three turns, she can exploit the foe's lowered guard, performing a dirty trick (varies on the situation) to deliver a stunning attack. Some mistake gladiators to have honor in battle. These people do not know a life where every day skirts with death, and must deal it in many brutal, imaginative ways.
Crimson Dance: Unifying her battle dance art and her battle lust, Caerys moves and attacks faster with each attack. Once per day she may enter a heightened state where her dodge rate is greatly increased, and she viciously retaliates against all attacks made against her.
She quickly moves around the battlefield, dancing, tumbling, somersaulting, rolling and leaping. When she passes an opponent she strikes so quickly as though they were a single motion. Until a skilled opponent intentionally keeps her in place for a few seconds, whether by rooting or tripping, she will keep dancing and attacking. The dance also ends when she stays still for too long. She may not dance in place.
MUNDANE ABILITIES:
Battle Dance: To Caeris and the dancers of the Vardos, battle and dance are a single art. It is a fighting style elevated to an art form, yet has many deceptively complex and simple moves. Battle dance trains the warrior in unarmed combat, and the wielding of light blades, spears and polearms. Moreover, speed, mobility, evasion, parries and counter-strikes are the tools of a battle dancer, eschewing armor for the principle of never letting a blow land, or answering attacks with blindingly quicker counter attacks.
That said, Caeris is a relatively new warrior, having nearly been killed in her premiere arena battle when she was 17, humiliated and forced to bodyguard and fight in underground matches. She has spent a year cutting her teeth, gaining experience and developing her skill. Her fighting style has diverged from its original form, refined into a more vicious killing style compared to the more graceful Battle Dance.
Gladiator Combat: Enhanced training in sword, spear and chain-weapons wielding, as well as showmanship as well as practical combat. To further mark herself as much a spectacle as a deadly warrior, she has trained to dual-wield. As a Gladiator, she has also had to fight many unusual enemies, and as such she knows several unorthodox tactics.
To sum it up, Caerys is very, very good at hand-to-hand combat.
Performance: Studied acting, music, singing and dancing with the caravan, but she specializes greatly in many forms of dancing, and is also an accomplished actor. Thus far Caeris has earned more money as a dancer than as a fighter, and loathes how the art is looked down upon in all but the most rich circles of society. Also, it is quite appropriate to say her skill in dance as a performance has atrophied somewhat, and that her memory of traditional dances is being slowly replaced by moves that are more useful in the Arena.
Athletics: Caeris is extremely fit, a well rounded runner, jumper, climber and swimmer.
Acrobatics: Caeris has extensive practice in tumbling and balancing, making her incredibly surefooted and maintain incredible control and awareness of her body.
Relationships:
Caera Ash’bel: Birth mother. Caera’s mother and Elenwe’s mother Ella were very good friends, Caera being a particularly wild dervish and very productive as well, having sired three other children, all of whom have yet to return from their pilgrimage.
Elenwe Tray’neth: Girlfriend, though due to her pilgrimage and her own personal goals, she was forced to leave Elenwe behind without telling her of her plans. Misses her, but feels Elenwe to be too naive and idealistic.
Count Grimsaul: One of Caerys’s clients, a Noxian armsdealer who enjoys tempting Sylvia’s no-touching rule.
Botulax Another of Caerys’s clients, a Zaunite bar owner who loves to have her dance at his place. Quite a tolerable person.
CHAMPIONS:
Singed: The Mad Chemist took a fancy to the Blood Bride, and spend a monumentally large amount of money for her ‘company’.
Description:
PIC AIN’T MINE. SHYNTAFAE BELONGS TO BECKJANN ON DEVIANT ART. CREDIT TO ARTIST.
Ht: 5’7"
Wt: 140 lbs.
Measurement: 34B-25-35
Hair: Brunette, vermilion dye
Eyes: Blue
PHYSICAL APPEARANCE: A perfect Physical appearance is as paramount to the blood brides as combat prowess. With the aid of top-of-the-line Zaunite cosmetic surgery, all scars, blemishes, freckles, body hair and birthmarks are removed from the Bride, leaving alabaster-pale smooth skin. Surgeries further maximize their physical appearance, and each Bride is a chiseled statue of muscle and near-zero body fat. Her left eye and cheek are tatooed with the mark of the gladiator house. On her neck is a collar with a few lights on it- an explosive slave collar from zaun. She wears the costume of her trade, bearing midriff and bare arms and legs on one side, as if to tempt Death itself.
PERSONALITY: Perhaps like most of the caravan dancers, Caeris feels incontinence at the lot of non-mages in the troupe. Those without magic are twice as likely not to return, and this in turn causes a rippling effect, filling Caeris and other young dancers with a reluctance to stay.
When she went into the outside world, she embraced temporal wealth and physical power as signs of personal worth, feeling a disconnect with her roots. the adoration of the crowds and the barely-contained desire of men a sweet wine that intoxicated her- bloodshed a meat that filled her. She finds that even without magic, men can be enchanted by her, and she uses this to her advantage.
Caeris has always been a warrior at heart, funneling her energy into her dance and later into the arts of battle. She is more likely to resort to violence, and no longer hesitates to take a life. She is slow to trust, having seen the outside world through Noxus.
That said, Caeris gives her loyalty to those who prove their worth. She still loves Elenwe, but feels she has changed too much, and would not be a good influence on her. And this is the sole reason she wishes to retrieve her heritage weapon and return to the caravan.
As a gladiator, Caeris has become brooding and withdrawn, the only wish she has is surviving and earning her freedom.
WEAPONS:
No permanent weaponry. Caerys is not about the weapon; it is about the warrior who wields the weapon. Anything she touches counts as an instrument of death.
Favored weapons: quarterstaff, light spear, light blades (melee), light blades (throwing), improvised.
GEAR:
Bladed suit: a glove-tight leather armor with blade-armored portions all over, allowing Caeris to deliver slashing or piercing damage with her unarmed strikes. The Arena version has one side armored, the other having portions deliberately exposed. It can be modified to be mostly covering. Protection is minimal, as it is meant to enhance her deadliness. Includes armblades and bladed spurs.
Night suit: The Blade suit minus its blades, the sleek attire is silent and blends with surroundings well. Minimal protection as well, yet neither attire detracts from her grace.
Biography:
Early Life:
Born to the Vardos Zarovia’s dancers, Caeris would be one of a few members of an already dwindling subset of the Caravan’s population. The youngest generations of dancers are less likely to return to the Caravan, due to the harsh difficulty of surviving alone; this has greatly affected the psychology of subsequent dancers.
Caeris is one of a few members who trace their heritage to a Noxian father, and the natural battle lust shows, Caeris a powerful and aggressive dancer since her youth, and particularly enthusiastic when wielding weapons.
Love of a Witch:
During an attack on the Caravan, Caeris was at the forefront of the battle, forced to fight due to their numbers. She saw Elenwe beset and nearly overwhelmed, and rapidly went to her aid… the moment she spilled blood, obtained a taste for it, she felt alive as never before, realizing the beauty of her dance and the dance of death combined.
At first she was appalled by it, the sensation of killing, and for a time suppressed it. At the same time, she fell in love with Elenwe, confessing her long time desire to be with her. A brief courtship later, they were lovers.
Pilgrimage:
When she was of age, Caeris’s time for pilgrimage was a sorrowful time to part. Gripped by her desire for combat, she wanted to spare Elenwe the burden of knowledge. And so, with barely a goodbye, she left… for Noxus, to join the arenas.
Caeris expected her battle art to let her dominate in arena battles- much to her dismay, she would soon discover technique alone would not save her. Warriors in the arena were hardened and bloodied, able to adapt to new styles quickly, and Caeris soon found herself near death. And since she wagered her fortune on herself, she was quickly without finances to obtain medical aid.
She was saved by the graces of a Gladiatrice school, the one she had bet against, the lady owner a harsh mistress that saw potential in Caeris’s showy dance. She served as an entertainer in the household, an exotic slave for the amusement of the female warriors within, and as a ‘gift’ for the School’s allies. Despite her disdain, this was when she slowly discovered the use of beauty, and soon found favor and gifts from said allies.
But to be relegated as entertainment was not her fate- she fought vehemently against it. She would eventually come into conflict with the other gladiatrices, their clumsy movements and gruff manner excluding them from such work. They cut her deeply across her face to despoil her worth. Her beauty tarnished by her scar, she would eventually be relegated to bodyguard duty and underground fights- there she learned to fight for her life, with swift, pragmatic moves, until she could build up her skill and incorporate the battle dance into real combat. She would eventually return to the arena a year later, the scar healed by Zaunite cosmetics, and slowly make a minor name for herself in the female arena as a Death Dancer.
The Blood Brides:
Eventually Caerys’s worth would be proven during a massive execution event; she, eleven other gladiators, and a single Blood Bride (an elite gladiatrix) would face off against a group of criminals, rebels and a captured Frejlordian warlord. the giant man from the north was soon overcome with bloodlust, and began slaughtering everyone in the arena- much to the delight of the crowd. Caerys and the Blood Bride she fought alongside were the last two to inflict the stopping wound on the man, but he was still able to cripple them both, killing the previous Vermilion Bride. Caerys survived, and gained the name of Barbarian Slayer, as well as the position of Bride Vermilion.
Present Day:
Caeris eventually earned the experience she sought, but not freedom or her family heirloom- and she would not have one without the either. She is ‘rented’ to Botulax for two days a week, and to an Armsdealer once a week, spending the rest training.
Gladiatrix School and Singed:
Caerys’s fortune took a drastic change when the Mad Chemist of Zaun himself, Singed, took an interest in Caerys, finding her spirit and naivety amusing, and sought to corrupt her, making her willingly abandon her deepset beliefs. Few remember that Caerys is a canny actress, and she stakes her future on a gambit that would see her sponsored by such a powerful figure.
Name: Caerys Ash'abel, or Caerys Vermilion
Alias: Vermilion
Class: Warrior / Rogue
Race: Human
Age: 18
Occupation: Sellsword
Residence: Noxus
Alignment: True Neutral, Slipping to Evil
Abilities:
Blood Lust: Caerys’s damage increases for a few seconds based on how much hp her most recent target is missing.
The Brides drinks deeply the thrill of the kill, her blows invigorated by bringing her enemies closer and closer to death.
Agonizing Lacerations: Each cut Caerys makes with an edged weapon bleeds the enemy; enemies below 50% hp are also slowed. Be it a cut above the eyes to blind or a thrust into open wounds to cripple, she excels in drawing blood.
Sanguine Pirouette: A evasion move followed up by a counter-attack- a kick so precise it cuts the offending opponent before he may even recover. She dances with death with but a piece of edged steel and lightning-fast movement; this is usually all the edge she needs.
Exploit: Deals extra damage against foes unable to defend himself properly against melee attacks, is flanked or is unaware of Caerys. Once every three turns, she can exploit the foe's lowered guard, performing a dirty trick (varies on the situation) to deliver a stunning attack. Some mistake gladiators to have honor in battle. These people do not know a life where every day skirts with death, and must deal it in many brutal, imaginative ways.
Crimson Dance: Unifying her battle dance art and her battle lust, Caerys moves and attacks faster with each attack. Once per day she may enter a heightened state where her dodge rate is greatly increased, and she viciously retaliates against all attacks made against her.
She quickly moves around the battlefield, dancing, tumbling, somersaulting, rolling and leaping. When she passes an opponent she strikes so quickly as though they were a single motion. Until a skilled opponent intentionally keeps her in place for a few seconds, whether by rooting or tripping, she will keep dancing and attacking. The dance also ends when she stays still for too long. She may not dance in place.
MUNDANE ABILITIES:
Battle Dance: To Caeris and the dancers of the Vardos, battle and dance are a single art. It is a fighting style elevated to an art form, yet has many deceptively complex and simple moves. Battle dance trains the warrior in unarmed combat, and the wielding of light blades, spears and polearms. Moreover, speed, mobility, evasion, parries and counter-strikes are the tools of a battle dancer, eschewing armor for the principle of never letting a blow land, or answering attacks with blindingly quicker counter attacks.
That said, Caeris is a relatively new warrior, having nearly been killed in her premiere arena battle when she was 17, humiliated and forced to bodyguard and fight in underground matches. She has spent a year cutting her teeth, gaining experience and developing her skill. Her fighting style has diverged from its original form, refined into a more vicious killing style compared to the more graceful Battle Dance.
Gladiator Combat: Enhanced training in sword, spear and chain-weapons wielding, as well as showmanship as well as practical combat. To further mark herself as much a spectacle as a deadly warrior, she has trained to dual-wield. As a Gladiator, she has also had to fight many unusual enemies, and as such she knows several unorthodox tactics.
To sum it up, Caerys is very, very good at hand-to-hand combat.
Performance: Studied acting, music, singing and dancing with the caravan, but she specializes greatly in many forms of dancing, and is also an accomplished actor. Thus far Caeris has earned more money as a dancer than as a fighter, and loathes how the art is looked down upon in all but the most rich circles of society. Also, it is quite appropriate to say her skill in dance as a performance has atrophied somewhat, and that her memory of traditional dances is being slowly replaced by moves that are more useful in the Arena.
Athletics: Caeris is extremely fit, a well rounded runner, jumper, climber and swimmer.
Acrobatics: Caeris has extensive practice in tumbling and balancing, making her incredibly surefooted and maintain incredible control and awareness of her body.
Relationships:
Caera Ash’bel: Birth mother. Caera’s mother and Elenwe’s mother Ella were very good friends, Caera being a particularly wild dervish and very productive as well, having sired three other children, all of whom have yet to return from their pilgrimage.
Elenwe Tray’neth: Girlfriend, though due to her pilgrimage and her own personal goals, she was forced to leave Elenwe behind without telling her of her plans. Misses her, but feels Elenwe to be too naive and idealistic.
Count Grimsaul: One of Caerys’s clients, a Noxian armsdealer who enjoys tempting Sylvia’s no-touching rule.
Botulax Another of Caerys’s clients, a Zaunite bar owner who loves to have her dance at his place. Quite a tolerable person.
CHAMPIONS:
Singed: The Mad Chemist took a fancy to the Blood Bride, and spend a monumentally large amount of money for her ‘company’.
Description:
PIC AIN’T MINE. SHYNTAFAE BELONGS TO BECKJANN ON DEVIANT ART. CREDIT TO ARTIST.
Ht: 5’7"
Wt: 140 lbs.
Measurement: 34B-25-35
Hair: Brunette, vermilion dye
Eyes: Blue
PHYSICAL APPEARANCE: A perfect Physical appearance is as paramount to the blood brides as combat prowess. With the aid of top-of-the-line Zaunite cosmetic surgery, all scars, blemishes, freckles, body hair and birthmarks are removed from the Bride, leaving alabaster-pale smooth skin. Surgeries further maximize their physical appearance, and each Bride is a chiseled statue of muscle and near-zero body fat. Her left eye and cheek are tatooed with the mark of the gladiator house. On her neck is a collar with a few lights on it- an explosive slave collar from zaun. She wears the costume of her trade, bearing midriff and bare arms and legs on one side, as if to tempt Death itself.
PERSONALITY: Perhaps like most of the caravan dancers, Caeris feels incontinence at the lot of non-mages in the troupe. Those without magic are twice as likely not to return, and this in turn causes a rippling effect, filling Caeris and other young dancers with a reluctance to stay.
When she went into the outside world, she embraced temporal wealth and physical power as signs of personal worth, feeling a disconnect with her roots. the adoration of the crowds and the barely-contained desire of men a sweet wine that intoxicated her- bloodshed a meat that filled her. She finds that even without magic, men can be enchanted by her, and she uses this to her advantage.
Caeris has always been a warrior at heart, funneling her energy into her dance and later into the arts of battle. She is more likely to resort to violence, and no longer hesitates to take a life. She is slow to trust, having seen the outside world through Noxus.
That said, Caeris gives her loyalty to those who prove their worth. She still loves Elenwe, but feels she has changed too much, and would not be a good influence on her. And this is the sole reason she wishes to retrieve her heritage weapon and return to the caravan.
As a gladiator, Caeris has become brooding and withdrawn, the only wish she has is surviving and earning her freedom.
WEAPONS:
No permanent weaponry. Caerys is not about the weapon; it is about the warrior who wields the weapon. Anything she touches counts as an instrument of death.
Favored weapons: quarterstaff, light spear, light blades (melee), light blades (throwing), improvised.
GEAR:
Bladed suit: a glove-tight leather armor with blade-armored portions all over, allowing Caeris to deliver slashing or piercing damage with her unarmed strikes. The Arena version has one side armored, the other having portions deliberately exposed. It can be modified to be mostly covering. Protection is minimal, as it is meant to enhance her deadliness. Includes armblades and bladed spurs.
Night suit: The Blade suit minus its blades, the sleek attire is silent and blends with surroundings well. Minimal protection as well, yet neither attire detracts from her grace.
Biography:
Early Life:
Born to the Vardos Zarovia’s dancers, Caeris would be one of a few members of an already dwindling subset of the Caravan’s population. The youngest generations of dancers are less likely to return to the Caravan, due to the harsh difficulty of surviving alone; this has greatly affected the psychology of subsequent dancers.
Caeris is one of a few members who trace their heritage to a Noxian father, and the natural battle lust shows, Caeris a powerful and aggressive dancer since her youth, and particularly enthusiastic when wielding weapons.
Love of a Witch:
During an attack on the Caravan, Caeris was at the forefront of the battle, forced to fight due to their numbers. She saw Elenwe beset and nearly overwhelmed, and rapidly went to her aid… the moment she spilled blood, obtained a taste for it, she felt alive as never before, realizing the beauty of her dance and the dance of death combined.
At first she was appalled by it, the sensation of killing, and for a time suppressed it. At the same time, she fell in love with Elenwe, confessing her long time desire to be with her. A brief courtship later, they were lovers.
Pilgrimage:
When she was of age, Caeris’s time for pilgrimage was a sorrowful time to part. Gripped by her desire for combat, she wanted to spare Elenwe the burden of knowledge. And so, with barely a goodbye, she left… for Noxus, to join the arenas.
Caeris expected her battle art to let her dominate in arena battles- much to her dismay, she would soon discover technique alone would not save her. Warriors in the arena were hardened and bloodied, able to adapt to new styles quickly, and Caeris soon found herself near death. And since she wagered her fortune on herself, she was quickly without finances to obtain medical aid.
She was saved by the graces of a Gladiatrice school, the one she had bet against, the lady owner a harsh mistress that saw potential in Caeris’s showy dance. She served as an entertainer in the household, an exotic slave for the amusement of the female warriors within, and as a ‘gift’ for the School’s allies. Despite her disdain, this was when she slowly discovered the use of beauty, and soon found favor and gifts from said allies.
But to be relegated as entertainment was not her fate- she fought vehemently against it. She would eventually come into conflict with the other gladiatrices, their clumsy movements and gruff manner excluding them from such work. They cut her deeply across her face to despoil her worth. Her beauty tarnished by her scar, she would eventually be relegated to bodyguard duty and underground fights- there she learned to fight for her life, with swift, pragmatic moves, until she could build up her skill and incorporate the battle dance into real combat. She would eventually return to the arena a year later, the scar healed by Zaunite cosmetics, and slowly make a minor name for herself in the female arena as a Death Dancer.
The Blood Brides:
Eventually Caerys’s worth would be proven during a massive execution event; she, eleven other gladiators, and a single Blood Bride (an elite gladiatrix) would face off against a group of criminals, rebels and a captured Frejlordian warlord. the giant man from the north was soon overcome with bloodlust, and began slaughtering everyone in the arena- much to the delight of the crowd. Caerys and the Blood Bride she fought alongside were the last two to inflict the stopping wound on the man, but he was still able to cripple them both, killing the previous Vermilion Bride. Caerys survived, and gained the name of Barbarian Slayer, as well as the position of Bride Vermilion.
Present Day:
Caeris eventually earned the experience she sought, but not freedom or her family heirloom- and she would not have one without the either. She is ‘rented’ to Botulax for two days a week, and to an Armsdealer once a week, spending the rest training.
Gladiatrix School and Singed:
Caerys’s fortune took a drastic change when the Mad Chemist of Zaun himself, Singed, took an interest in Caerys, finding her spirit and naivety amusing, and sought to corrupt her, making her willingly abandon her deepset beliefs. Few remember that Caerys is a canny actress, and she stakes her future on a gambit that would see her sponsored by such a powerful figure.