Post by Artyom Mironov on May 16, 2013 19:07:51 GMT -5
Image:
Name: Artyom Mironov
Alias: Strider
Class: Thief
Race: Human
Age: 24
Occupation: Smuggler, infiltrator, informant, general criminal
Residence: Zaun
Alignment: Chaotic Neutral with good tendencies
Abilities:
Artyom wields a pneumatic rifle he made as a young boy. It shoots 15mm ball bearings and needs to be pumped using a handle on the end of the grip. The rifle has been upgraded over the years to become a lethal weapon easily capable of killing humans. It is semi-automatic and it's damage is based on how much air pressure is in it's tank. Less air pressure results in less penetration, range, and stopping power. The rifle is moderately silent, only emitting a slight hiss when fired. The rifle holds a simple tube filled with 15 bearings that fall into place after each shot. It has simple iron sights and can be modified easily if Artyom has the parts available. Because of it's makeshift design the rifle can often breakdown at the worst of times, however it is also easy to repair if scrap is available.
(Passive) Smuggler's Priorities
Artyom knows when it is time to simply get out of a situation. His career as a smuggler and informant have made him run away from bad situations many times. Artyom gains a 10% movement speed boost when moving away from enemies.
(Q) Target Locked (5sec CD)
Atryom takes aim at his target, marking them for 5 seconds. Artyom's accuracy increases while fighting a marked target, allowing him to strike unarmored weaknesses. Granting him 15 armor penetration
(W) Rifle pump (10sec CD)
Artyom pumps his pneumatic rifle beyond it's normal capacity, causing it to deal slightly increased damage for 3 AAs. This can cause wear on the rifle making it either leak or the tank may explode. The longer it remains pumped the more chance of a backfire. If it leaks the damage will be reduced until fixed. If it explodes Artyom will be unable to use the rifle until he fixes it. the rifle hisses loudly during this effect. Adds 50 ad for the 3 AAs.
(E) Trench whack (6sec CD)
This ability only works at melee range. Artyom pulls his trench knife and delivers a firm punch to the enemies head using the knuckle piece. This stuns the enemy for 2 seconds.
(R) Survive at all costs (2min CD)
Artyom will only use this as a last resort. He unleashes a gas bomb made from hazardous chemicals from Zaun. Artyom places a gasmask over his head to ensure he takes no damage. This gas is neutral and will hurt anyone who enters it, friendly or otherwise. The damage is increased by 5% for a person for every consecutive second that person stands in the cloud. Artyom usually only carries 1 or 2 of these at a time as they can cause major damage. These are in two pouches made with hardened leather on the right side of his hip.
Relationships:
Artyom rarely gets close to people, preferring to keep them as acquaintances rather than friends.
(Will be expanded with time.)
Description:
(See photo for appearance, sometimes will have gasmask.)
Artyom always carries a trench knife which has saved his life multiple times. He usually carries a gasmask given to him by his father. Artyom usually has his gasmask clipped to his back on his belt. Other than those two weapons Artyom picks his arsenal according to the situation or job. Artyom is not afraid to kill but will attempt to avoid it at all costs, he doesn't enjoy it, it's simply business. He is a smooth talker when he needs to be but when acting natural he can be rather abrasive and rude if if he doesn't mean to be. He is a criminal with a heart of gold, he'll stand with his friends to the end rather than run like most common crooks. The issue is his friends are few and far between.
Biography:
Artyom was born to a poor family living in Zaun. They were constantly at risk of bio hazardous material contact and radiation poisoning. His mother went missing 2 years after he was born, going off to the market and simply never coming back. Artyom soon actually forgot his mother and began learning how to survive from his father. His father scavenged for scrap and other goods in the sewers and alleys of Zaun, scraping out a living by selling various items. From some of these items Artyom made a pneumatic rifle at the age of 14. At that time it had barely enough power to kill rats but it became more powerful as he upgraded it as he got older.
Artyom managed to survive through the chemicals and hostile living situation of the Zaunite world and became strong. His father died only a few days after Artyom's 18th birthday. Artyom is unsure of what his father died from exactly, but from the symptoms he guessed that the years of exposure to chemicals around Zaun finally caught the man. Artyom took the gasmask his father had bought for a hefty price at the market and set out to make his own life.
Artyom was soon taking "Questionable" jobs from bars around Zaun. He became adept at sneaking around and obtaining goods, trade secrets and other information. He made an alias and was soon a decently recognized man in the criminal underground, word of his exploits even reaching other cities at times. His arsenal grew and he kept tinkering with his rifle, making it stronger with every new part. Eventually his secret stealing caused him to find a blueprint to a gas bomb, he of course gave this to his client but made sure to copy it first. He uses this plan to make his own bombs which he uses with extreme discretion.
Name: Artyom Mironov
Alias: Strider
Class: Thief
Race: Human
Age: 24
Occupation: Smuggler, infiltrator, informant, general criminal
Residence: Zaun
Alignment: Chaotic Neutral with good tendencies
Abilities:
Artyom wields a pneumatic rifle he made as a young boy. It shoots 15mm ball bearings and needs to be pumped using a handle on the end of the grip. The rifle has been upgraded over the years to become a lethal weapon easily capable of killing humans. It is semi-automatic and it's damage is based on how much air pressure is in it's tank. Less air pressure results in less penetration, range, and stopping power. The rifle is moderately silent, only emitting a slight hiss when fired. The rifle holds a simple tube filled with 15 bearings that fall into place after each shot. It has simple iron sights and can be modified easily if Artyom has the parts available. Because of it's makeshift design the rifle can often breakdown at the worst of times, however it is also easy to repair if scrap is available.
(Passive) Smuggler's Priorities
Artyom knows when it is time to simply get out of a situation. His career as a smuggler and informant have made him run away from bad situations many times. Artyom gains a 10% movement speed boost when moving away from enemies.
(Q) Target Locked (5sec CD)
Atryom takes aim at his target, marking them for 5 seconds. Artyom's accuracy increases while fighting a marked target, allowing him to strike unarmored weaknesses. Granting him 15 armor penetration
(W) Rifle pump (10sec CD)
Artyom pumps his pneumatic rifle beyond it's normal capacity, causing it to deal slightly increased damage for 3 AAs. This can cause wear on the rifle making it either leak or the tank may explode. The longer it remains pumped the more chance of a backfire. If it leaks the damage will be reduced until fixed. If it explodes Artyom will be unable to use the rifle until he fixes it. the rifle hisses loudly during this effect. Adds 50 ad for the 3 AAs.
(E) Trench whack (6sec CD)
This ability only works at melee range. Artyom pulls his trench knife and delivers a firm punch to the enemies head using the knuckle piece. This stuns the enemy for 2 seconds.
(R) Survive at all costs (2min CD)
Artyom will only use this as a last resort. He unleashes a gas bomb made from hazardous chemicals from Zaun. Artyom places a gasmask over his head to ensure he takes no damage. This gas is neutral and will hurt anyone who enters it, friendly or otherwise. The damage is increased by 5% for a person for every consecutive second that person stands in the cloud. Artyom usually only carries 1 or 2 of these at a time as they can cause major damage. These are in two pouches made with hardened leather on the right side of his hip.
Relationships:
Artyom rarely gets close to people, preferring to keep them as acquaintances rather than friends.
(Will be expanded with time.)
Description:
(See photo for appearance, sometimes will have gasmask.)
Artyom always carries a trench knife which has saved his life multiple times. He usually carries a gasmask given to him by his father. Artyom usually has his gasmask clipped to his back on his belt. Other than those two weapons Artyom picks his arsenal according to the situation or job. Artyom is not afraid to kill but will attempt to avoid it at all costs, he doesn't enjoy it, it's simply business. He is a smooth talker when he needs to be but when acting natural he can be rather abrasive and rude if if he doesn't mean to be. He is a criminal with a heart of gold, he'll stand with his friends to the end rather than run like most common crooks. The issue is his friends are few and far between.
Biography:
Artyom was born to a poor family living in Zaun. They were constantly at risk of bio hazardous material contact and radiation poisoning. His mother went missing 2 years after he was born, going off to the market and simply never coming back. Artyom soon actually forgot his mother and began learning how to survive from his father. His father scavenged for scrap and other goods in the sewers and alleys of Zaun, scraping out a living by selling various items. From some of these items Artyom made a pneumatic rifle at the age of 14. At that time it had barely enough power to kill rats but it became more powerful as he upgraded it as he got older.
Artyom managed to survive through the chemicals and hostile living situation of the Zaunite world and became strong. His father died only a few days after Artyom's 18th birthday. Artyom is unsure of what his father died from exactly, but from the symptoms he guessed that the years of exposure to chemicals around Zaun finally caught the man. Artyom took the gasmask his father had bought for a hefty price at the market and set out to make his own life.
Artyom was soon taking "Questionable" jobs from bars around Zaun. He became adept at sneaking around and obtaining goods, trade secrets and other information. He made an alias and was soon a decently recognized man in the criminal underground, word of his exploits even reaching other cities at times. His arsenal grew and he kept tinkering with his rifle, making it stronger with every new part. Eventually his secret stealing caused him to find a blueprint to a gas bomb, he of course gave this to his client but made sure to copy it first. He uses this plan to make his own bombs which he uses with extreme discretion.