Post by The Outlaw on Aug 17, 2013 11:57:29 GMT -5
Name: Malcolm Graves
Alias: The Outlaw
Class: Marksman
Race: Human
Age: 37
Occupation: Champion, con, mercenary, outlaw, gambler
Residence: Chasing Fate
Alignment: Chaotic Neutral
Abilities
Gunslinger (Innate)
In his time Graves has handle and mastered the use of an array of weapons and guns, though he always prefers his personal gun Destiny to "get the job done right."
Cybernetic Arm (Innate/Active)
Given to him by Viktor after he lost his left arm to LeBlancs curse. A testament to the Heralds mechanical prowess the arm is very sturdy and literally gives Graves the ability to hit like a truck. Its primary function is to fire its hand on a line to grab or punch people from afar (drawing them back in the case of the former). If Graves doesn not brace himself he can also use it to quickly pull himself towards the grabbed target (ie: buildings or large grounded objects).
True Grit (Innate)
True Grit is a passive ability that activates when Graves deals or takes damage. Graves gains bonus armor and magic resistance. Dealing or taking further damage allows Graves to gain further stacks of this buff. If Graves does not stay in combat, the stacking buff is lost.
Q: Buckshot (Active)
Graves fires a buckshot, dealing physical damage to all enemies in an area of effect. The closer an enemy is the more pellets from the buckshot they will be hit by, taking significantly more damage.
W: Smoke Screen (Active)
Graves fires a smoke canister at the target area, dealing damage upon landing and creating a cloud of smoke. Enemies inside the smoke cloud will be slowed and will have their vision reduced to only what is inside the smoke cloud and enemies attacking them.
E: Quickdraw (Active)
Graves has quick reflexes and the strength to wield Destiny with pistol-like ease and finesse. He can fire Destiny extremely quickly off the draw and gains an attack speed boost for a short period of time afterwards.
R: Collateral Damage (Active)
Graves fires an explosive shell in a straight line, dealing heavy physical damage to the first target it hits. After hitting a target or reaching the end of its range, the shell explodes dealing physical damage in a cone behind the target. If it does not hit anything the shot will go its full range before exploding in the cone of damage.
Relationships
Twisted Fate: Graves' ex-partner who sold him out for magic powers. Graves hates him for the betrayal and intends to make Fate suffer like he did when was rotting in Priggs' prison.
LeBlanc: Graves sought her out to possibly ally himself with Noxus upon the League's dissolve. In the end he was tricked and cursed by her and is now forced to do her bidding.
Viktor: Built Graves a new left arm after the curse LeBlanc placed on him cut it off. After receiving the new arm Graves has new found respect for the Herald's genius.
Caitlyn: Were on friendly terms. LeBlanc sent Graves to kill her when he was first cursed to prove his loyalty to Noxus. Unable to bring himself to finish the task in time he lost his arm to the curse.
Description
Malcolm Graves is the picture of resilience. His body, a checkerboard of scars and cracked calluses, remains fit despite his age. His expression is grim, determined. He carries an oversized shotgun in one hand. Its weight is irrational for its function, but it complements him well.
However, the real story lies in his eyes. They seem stubbornly fixed on something beyond his vision, something unachievable, some goal that has always remained slightly out of reach. Nothing will steer him from his course. It’s as though he has pursued the carrot-on-a-stick for so long that, even though he learned the trick, it’s all he knows how to do anymore.
Backround
Malcolm Graves was born in the back of a Bilgewater tavern and left there with a bottle of spiked milk. He survived a childhood in the pirate-run slums using every dirty trick in the book. Intent on building a new life for himself, he stowed away on the first ship to the mainland he could sneak aboard. However, the grim realities of the world forced him to eke out an unsavory living in the underground of various city-states, jumping the border whenever things got too hot. At a particularly high-stakes game of cards, he found himself seated opposite Twisted Fate. They both flipped four aces on the final hand. It was the first time either conman had met his equal. The two formed an alliance, swindling marks at the tables and scrapping back-to-back in the alleys afterward. Together, they ran the streets – stacking chips, decks, and rap sheets.
Unfortunately Graves made the mistake of hustling a hefty sum from Dr. Aregor Priggs, a high-ranking Zaunite official and businessman. When Priggs discovered how he’d been played, he became obsessed with revenge. He learned about Twisted Fate’s all-consuming desire to control magic and he promptly offered him a trade: serve Graves up in exchange for enrollment in a procedure which would grant his wish. Twisted Fate took the deal – both he and Graves knew the stakes of their arrangement, but the offer was too good. Once acquired, Priggs had Graves taken to a special location built to hold men whose crimes – or more precisely their punishments – were meant to stay off the books. Graves endured years of captivity at the hands of Zaun’s most unscrupulous wardens before he managed to escape. One of his fellow detainees introduced him to an eccentric gunsmith who modified a shotgun exactly to his specifications. He named it “Destiny.” After he paid a visit to Priggs, Graves joined the League of Legends with two targets in his sights: Twisted Fate and payback.
“They got a saying in the locker: ain’t got nothin’ but time to plan."
―Graves, the Outlaw
Alias: The Outlaw
Class: Marksman
Race: Human
Age: 37
Occupation: Champion, con, mercenary, outlaw, gambler
Residence: Chasing Fate
Alignment: Chaotic Neutral
Abilities
Gunslinger (Innate)
In his time Graves has handle and mastered the use of an array of weapons and guns, though he always prefers his personal gun Destiny to "get the job done right."
Cybernetic Arm (Innate/Active)
Given to him by Viktor after he lost his left arm to LeBlancs curse. A testament to the Heralds mechanical prowess the arm is very sturdy and literally gives Graves the ability to hit like a truck. Its primary function is to fire its hand on a line to grab or punch people from afar (drawing them back in the case of the former). If Graves doesn not brace himself he can also use it to quickly pull himself towards the grabbed target (ie: buildings or large grounded objects).
True Grit (Innate)
True Grit is a passive ability that activates when Graves deals or takes damage. Graves gains bonus armor and magic resistance. Dealing or taking further damage allows Graves to gain further stacks of this buff. If Graves does not stay in combat, the stacking buff is lost.
Q: Buckshot (Active)
Graves fires a buckshot, dealing physical damage to all enemies in an area of effect. The closer an enemy is the more pellets from the buckshot they will be hit by, taking significantly more damage.
W: Smoke Screen (Active)
Graves fires a smoke canister at the target area, dealing damage upon landing and creating a cloud of smoke. Enemies inside the smoke cloud will be slowed and will have their vision reduced to only what is inside the smoke cloud and enemies attacking them.
E: Quickdraw (Active)
Graves has quick reflexes and the strength to wield Destiny with pistol-like ease and finesse. He can fire Destiny extremely quickly off the draw and gains an attack speed boost for a short period of time afterwards.
R: Collateral Damage (Active)
Graves fires an explosive shell in a straight line, dealing heavy physical damage to the first target it hits. After hitting a target or reaching the end of its range, the shell explodes dealing physical damage in a cone behind the target. If it does not hit anything the shot will go its full range before exploding in the cone of damage.
Relationships
Twisted Fate: Graves' ex-partner who sold him out for magic powers. Graves hates him for the betrayal and intends to make Fate suffer like he did when was rotting in Priggs' prison.
LeBlanc: Graves sought her out to possibly ally himself with Noxus upon the League's dissolve. In the end he was tricked and cursed by her and is now forced to do her bidding.
Viktor: Built Graves a new left arm after the curse LeBlanc placed on him cut it off. After receiving the new arm Graves has new found respect for the Herald's genius.
Caitlyn: Were on friendly terms. LeBlanc sent Graves to kill her when he was first cursed to prove his loyalty to Noxus. Unable to bring himself to finish the task in time he lost his arm to the curse.
Description
Malcolm Graves is the picture of resilience. His body, a checkerboard of scars and cracked calluses, remains fit despite his age. His expression is grim, determined. He carries an oversized shotgun in one hand. Its weight is irrational for its function, but it complements him well.
However, the real story lies in his eyes. They seem stubbornly fixed on something beyond his vision, something unachievable, some goal that has always remained slightly out of reach. Nothing will steer him from his course. It’s as though he has pursued the carrot-on-a-stick for so long that, even though he learned the trick, it’s all he knows how to do anymore.
Backround
Malcolm Graves was born in the back of a Bilgewater tavern and left there with a bottle of spiked milk. He survived a childhood in the pirate-run slums using every dirty trick in the book. Intent on building a new life for himself, he stowed away on the first ship to the mainland he could sneak aboard. However, the grim realities of the world forced him to eke out an unsavory living in the underground of various city-states, jumping the border whenever things got too hot. At a particularly high-stakes game of cards, he found himself seated opposite Twisted Fate. They both flipped four aces on the final hand. It was the first time either conman had met his equal. The two formed an alliance, swindling marks at the tables and scrapping back-to-back in the alleys afterward. Together, they ran the streets – stacking chips, decks, and rap sheets.
Unfortunately Graves made the mistake of hustling a hefty sum from Dr. Aregor Priggs, a high-ranking Zaunite official and businessman. When Priggs discovered how he’d been played, he became obsessed with revenge. He learned about Twisted Fate’s all-consuming desire to control magic and he promptly offered him a trade: serve Graves up in exchange for enrollment in a procedure which would grant his wish. Twisted Fate took the deal – both he and Graves knew the stakes of their arrangement, but the offer was too good. Once acquired, Priggs had Graves taken to a special location built to hold men whose crimes – or more precisely their punishments – were meant to stay off the books. Graves endured years of captivity at the hands of Zaun’s most unscrupulous wardens before he managed to escape. One of his fellow detainees introduced him to an eccentric gunsmith who modified a shotgun exactly to his specifications. He named it “Destiny.” After he paid a visit to Priggs, Graves joined the League of Legends with two targets in his sights: Twisted Fate and payback.
“They got a saying in the locker: ain’t got nothin’ but time to plan."
―Graves, the Outlaw