Post by Goshg on May 17, 2013 18:18:40 GMT -5
Image: Goshg deep powah[/img]
Name: Goshg
Alias: The Deep Dweller
Class: Mage
Race: Atlantean
Age: 56
Occupation: Deep Dweller
Residence: Shores of Zaun
Alignment: Lawful Evil
Abilities:
na.leagueoflegends.com/board/showthread.php?t=1673838
Innate Passive - Deep Sea Pact
Goshg’s offerings to the Deep improve his abilities. Goshg passively gains a Deep Charge every 20 seconds (max 3); this is affected by Goshg’s Cooldown Reduction. Each of Goshg’s moves can be supplemented with an additional effect by expending a Deep Charge. Goshg loses all Deep Charges upon death.
Q – (Passive) Dark Current
Goshg’s knowledge of the Deep creates a dark aura, granting nearby allies increased Mana Regeneration.
Mana Regeneration: (+0.4 per second [+2.0 per 5 seconds]) + (0.01 AP)
Aura Radius: 700
Animation: A faint deep blue glows from underneath Goshg, emanating out like a water ripple.
(Active – Deep Charge) Air Bubble
Goshg calls upon his Pact to grant reprise for himself or an ally, causing the target to gain increased Health Regeneration. If the target is below 40% health, then the duration is increased
Health Regeneration: (60) + (0.1 AP) per second.
Duration: (3 seconds - *5 seconds)
Range: 600
Cooldown: (20 seconds)
Mana Cost: (70 mana)
Animation: Goshg raises his staff up into the air, a magical blue light flashing. The target then gains a veil of transparent bubbles, glowing green. The particle speed is faster if the target was below 40% health.
W – Deep Geyser
After a short delay, Goshg summons a pillar of water under target area, briefly knocking up targets and dealing damage.
Damage: (130) + (0.6 AP)
Spell Delay: (1.5 seconds)
Knock-up Duration: (0.75 seconds)
Range: 650
Radius: 300
*Cooldown: (12 seconds)
Mana Cost: (90 mana)
Animation: Goshg puts both hands on his staff and raises it above his head. A white foam forms over the targeted area, churning before erupting into a sea-foam pillar of water that immediately dissipates.
(Deep Charge) Kraken’s Hold
Goshg calls upon his Pact, immobilizing enemies hit by Deep Geyser for a brief second and dealing additional damage. Goshg has 2 seconds after casting Deep Geyser to activate this ability.
Immobilize Duration: (1.5 seconds)
Damage: (110) + (0.4 AP)
Maximum Range: 1000*
Mana Cost: (60 mana)
Animation: Goshg clenches his open fist, causing targets affected by Deep Geyser to stop. A water tentacle appears out of the ground underneath the targets, violently grasping around it. It dissipates as soon as the duration ends.
*Assuming the target flashes, teleports, or simply runs out of the original Deep Geyser, Kraken’s Hold cannot trigger if the target is outside the range of the original spell.
E – Jellyfish’s Sting
Goshg flicks his staff, causing a tendril to zap his target from afar.
Damage: (110) + (0.7 AP)
Range: 700
Cooldown: (10 seconds)
Mana Cost: (70 mana)
Animation: Goshg flicks his staff, a watery whip-like appendage forming. The tip lashes out at the target. The target flickers for a moment, indicating that they have been struck.
(Deep Charge) Eel’s Lightning
The target emits an electrical pulse. The target is slowed and deals damage to itself and surrounding enemies. Goshg has 2 seconds after casting Jellyfish’s Sting to active this ability.
Movement Speed Reduction: (30% Movement Speed)
Movement Speed Reduction Duration: (2 seconds)
Damage: (90) + (0.4 AP)
Splash Damage: (100) + (0.6 AP)
Splash Damage Radius: 350
Maximum Range: 700*
Mana Cost: (70)
Animation: The target flashes, a series of sparks shooting out. Targets hit by the splash damage share the initial shocking particle, but on a smaller scale.
R – Contract of the Deep
(Passive)
Reduces the cooldowns of Goshg’s moves by (7%).
(Active)
Goshg, anticipating battle, channels a brief ceremony. Upon completion, a tidal wave emanates out, knocking back all enemies depending on their proximity to Goshg. In addition, his cooldowns are reduced and he gains (2 Deep Charges).
Cooldown: (75 seconds)
Channel Time: (2 seconds)
Tidal Wave Range: 650
Knockback Maximum: 700
Knockback Minimum: 200
Mana Cost: (125 mana)
Cooldown Reduction: (10 seconds) for all abilities
Relationships:
Twitch – Cohort (Joke with writer :P )
Fizz – Most Hated Enemy
Nami – Stealer of Deep artifacts; Rival ocean manipulator
Lulu – Fellow Endangered “Artist”
Description:
Goshg possesses a fairly gaunt, serpentine look by comparison to Fizz. Not only is he taller, but he is also a much darker blue to coincide with the depths of the ocean. In addition, he also has a strange translucent frill following the edge of his spine. His pupils are a deep yellow, and his face is slightly curved into a Machiavellian grin. He wields an Atlantean-esque staff weathered by age in his right hand and has a short, black priestly cloth around his shoulders.
Biography:
Centuries ago, an ancient water-dwelling race built a hidden city beneath a mountain in the sea. Though these creatures had their enemies, the city was an impenetrable fortress, and, in the safety it provided, they grew complacent. Goshg, however, grew enamored with what powers existed outside the walls of the city. He continually journeyed to the dark depths of the ocean, learning from the alien aquatic life through strange magic; his rituals warped his form and gifted him with command over the waters themselves. The city, fearful of his growing power, exiled him. Goshg swore revenge, promising that he wouldn’t rest until the city saw him and his findings for the gift that they were.
That was, until, the denizens vanished without a trace. Goshg, resentful of how fate cheated him of revenge, wandered the sea in search of his people. On his journey, he became aware of one nimble survivor: Fizz. He stalked the young warrior, hoping for an opportunity to take him as a prisoner. With Fizz on shore in Bilgewater, Goshg sent a creature of the deep, a massive dragon-shark, to capture him. Fizz promptly defeated the beast, sending Goshg into a rage, revenge eluding him yet again. Goshg was patient, but Fizz's agility and cunning thwarted Goshg's plans time and time again. Irritated, Goshg abandoned his aquatic hunting grounds for the surface, making beachhead on the polluted shores of Zaun. Approached by members of the Zaunite state, Goshg professed his yearning for revenge. Pledging himself to the powers that be, he was shoved into the city-state's bureaucratic evaluation for his strange services. Now, he stalks the surface Runeterra, showing all his dark gifts.
“A fine specimen; foreign, willing, and, most importantly, potent.”
– Singed, the Mad Chemist
na.leagueoflegends.com/board/showthread.php?t=1786059
Name: Goshg
Alias: The Deep Dweller
Class: Mage
Race: Atlantean
Age: 56
Occupation: Deep Dweller
Residence: Shores of Zaun
Alignment: Lawful Evil
Abilities:
na.leagueoflegends.com/board/showthread.php?t=1673838
Innate Passive - Deep Sea Pact
Goshg’s offerings to the Deep improve his abilities. Goshg passively gains a Deep Charge every 20 seconds (max 3); this is affected by Goshg’s Cooldown Reduction. Each of Goshg’s moves can be supplemented with an additional effect by expending a Deep Charge. Goshg loses all Deep Charges upon death.
Q – (Passive) Dark Current
Goshg’s knowledge of the Deep creates a dark aura, granting nearby allies increased Mana Regeneration.
Mana Regeneration: (+0.4 per second [+2.0 per 5 seconds]) + (0.01 AP)
Aura Radius: 700
Animation: A faint deep blue glows from underneath Goshg, emanating out like a water ripple.
(Active – Deep Charge) Air Bubble
Goshg calls upon his Pact to grant reprise for himself or an ally, causing the target to gain increased Health Regeneration. If the target is below 40% health, then the duration is increased
Health Regeneration: (60) + (0.1 AP) per second.
Duration: (3 seconds - *5 seconds)
Range: 600
Cooldown: (20 seconds)
Mana Cost: (70 mana)
Animation: Goshg raises his staff up into the air, a magical blue light flashing. The target then gains a veil of transparent bubbles, glowing green. The particle speed is faster if the target was below 40% health.
W – Deep Geyser
After a short delay, Goshg summons a pillar of water under target area, briefly knocking up targets and dealing damage.
Damage: (130) + (0.6 AP)
Spell Delay: (1.5 seconds)
Knock-up Duration: (0.75 seconds)
Range: 650
Radius: 300
*Cooldown: (12 seconds)
Mana Cost: (90 mana)
Animation: Goshg puts both hands on his staff and raises it above his head. A white foam forms over the targeted area, churning before erupting into a sea-foam pillar of water that immediately dissipates.
(Deep Charge) Kraken’s Hold
Goshg calls upon his Pact, immobilizing enemies hit by Deep Geyser for a brief second and dealing additional damage. Goshg has 2 seconds after casting Deep Geyser to activate this ability.
Immobilize Duration: (1.5 seconds)
Damage: (110) + (0.4 AP)
Maximum Range: 1000*
Mana Cost: (60 mana)
Animation: Goshg clenches his open fist, causing targets affected by Deep Geyser to stop. A water tentacle appears out of the ground underneath the targets, violently grasping around it. It dissipates as soon as the duration ends.
*Assuming the target flashes, teleports, or simply runs out of the original Deep Geyser, Kraken’s Hold cannot trigger if the target is outside the range of the original spell.
E – Jellyfish’s Sting
Goshg flicks his staff, causing a tendril to zap his target from afar.
Damage: (110) + (0.7 AP)
Range: 700
Cooldown: (10 seconds)
Mana Cost: (70 mana)
Animation: Goshg flicks his staff, a watery whip-like appendage forming. The tip lashes out at the target. The target flickers for a moment, indicating that they have been struck.
(Deep Charge) Eel’s Lightning
The target emits an electrical pulse. The target is slowed and deals damage to itself and surrounding enemies. Goshg has 2 seconds after casting Jellyfish’s Sting to active this ability.
Movement Speed Reduction: (30% Movement Speed)
Movement Speed Reduction Duration: (2 seconds)
Damage: (90) + (0.4 AP)
Splash Damage: (100) + (0.6 AP)
Splash Damage Radius: 350
Maximum Range: 700*
Mana Cost: (70)
Animation: The target flashes, a series of sparks shooting out. Targets hit by the splash damage share the initial shocking particle, but on a smaller scale.
R – Contract of the Deep
(Passive)
Reduces the cooldowns of Goshg’s moves by (7%).
(Active)
Goshg, anticipating battle, channels a brief ceremony. Upon completion, a tidal wave emanates out, knocking back all enemies depending on their proximity to Goshg. In addition, his cooldowns are reduced and he gains (2 Deep Charges).
Cooldown: (75 seconds)
Channel Time: (2 seconds)
Tidal Wave Range: 650
Knockback Maximum: 700
Knockback Minimum: 200
Mana Cost: (125 mana)
Cooldown Reduction: (10 seconds) for all abilities
Relationships:
Twitch – Cohort (Joke with writer :P )
Fizz – Most Hated Enemy
Nami – Stealer of Deep artifacts; Rival ocean manipulator
Lulu – Fellow Endangered “Artist”
Description:
Goshg possesses a fairly gaunt, serpentine look by comparison to Fizz. Not only is he taller, but he is also a much darker blue to coincide with the depths of the ocean. In addition, he also has a strange translucent frill following the edge of his spine. His pupils are a deep yellow, and his face is slightly curved into a Machiavellian grin. He wields an Atlantean-esque staff weathered by age in his right hand and has a short, black priestly cloth around his shoulders.
Biography:
Centuries ago, an ancient water-dwelling race built a hidden city beneath a mountain in the sea. Though these creatures had their enemies, the city was an impenetrable fortress, and, in the safety it provided, they grew complacent. Goshg, however, grew enamored with what powers existed outside the walls of the city. He continually journeyed to the dark depths of the ocean, learning from the alien aquatic life through strange magic; his rituals warped his form and gifted him with command over the waters themselves. The city, fearful of his growing power, exiled him. Goshg swore revenge, promising that he wouldn’t rest until the city saw him and his findings for the gift that they were.
That was, until, the denizens vanished without a trace. Goshg, resentful of how fate cheated him of revenge, wandered the sea in search of his people. On his journey, he became aware of one nimble survivor: Fizz. He stalked the young warrior, hoping for an opportunity to take him as a prisoner. With Fizz on shore in Bilgewater, Goshg sent a creature of the deep, a massive dragon-shark, to capture him. Fizz promptly defeated the beast, sending Goshg into a rage, revenge eluding him yet again. Goshg was patient, but Fizz's agility and cunning thwarted Goshg's plans time and time again. Irritated, Goshg abandoned his aquatic hunting grounds for the surface, making beachhead on the polluted shores of Zaun. Approached by members of the Zaunite state, Goshg professed his yearning for revenge. Pledging himself to the powers that be, he was shoved into the city-state's bureaucratic evaluation for his strange services. Now, he stalks the surface Runeterra, showing all his dark gifts.
“A fine specimen; foreign, willing, and, most importantly, potent.”
– Singed, the Mad Chemist
na.leagueoflegends.com/board/showthread.php?t=1786059