Post by The Cryophoenix on Aug 1, 2013 18:51:49 GMT -5
Below are a list of actively maintained locations in this board. Click to read the detailed description of each. Please feel free to consider them as you look for new places to get involved. (Send a PM to the location owner when starting a thread.) The Bustling Docks
Post by Dungeon Master on Aug 1, 2013 20:05:45 GMT -5
The Bustling Docks
Few places in Valoran are busier than the Bilgewater Harbors at midday. The cacophony of ringing bells signals the arrival and departure of various cargoships. Dockworkers busy themselves loading and unloading these grand vessels. The air is thick with the cries of seagulls, and with the nautical tunes of a motley dockband.
Drunkards dance on the boardwalk. A fishmonger hangs the morning's catch over his vendor stall. A fist fight breaks out between two rival captains. There's plenty to do in Bilgewater, landlubbers! Plenty of trouble to be had!
Post by Dungeon Master on Aug 1, 2013 20:06:20 GMT -5
Plankwalkin' Pete's
Plankwalkin' Pete's is a large, active tavern, widely known for the rowdy festivities it hosts during September's annual Grog Slog. There's plenty to do all year round, however. Drunken revelry, singing, pirate arm wrestling, card games and heavy flirtation are common in its smoky interior.
The place is welcoming to travelers and stocks a healthy assortment of the best liquors in Valoran--particularly rum. Its peg-legged owner often appears behind the bar himself, touting his expansive selection. "What do yeh fancy: Black Pearl, Rapture, or the house special Mount Atin Eclipse? Whatever et be, traveler, kick off yer boots. Yer in Bilgewater now. An' now be tha time tah let loose."
Post by Dungeon Master on Aug 1, 2013 20:07:02 GMT -5
The Shipyard
There's plenty of work to be done in Bilgewater, especially for Shipwrights and Sailtailors. By day the shipyard is bustling with contractors, hard at work to earn their daily wages in this paradigm of Valoran's trade-hubs. By night, however, an eerie ocean mist creeps over the yard. Shadows of tilting beams and wind tussled sails seem like creeping crooks in the corner of one's eye.
When the moon rises over the ocean, the empty yard becomes the perfect place for a clandestine meeting... the perfect place to strike a deal, or to talk business in the shadows.
Post by Dungeon Master on Aug 1, 2013 20:07:44 GMT -5
Crocodile Cove
Apart from the well-worn beaches of Bilgewater, accessible by a 5-minute swim, a quiet cove is home to a colorful array of marine life. The waves crash quietly here, and few frequent this hidden gem of the island. A shallow cave provides some shelter at low tide, sparkling white with salt deposits.
It's the perfect place to enjoy a brew after a hard day's sail, or to woo a bonny tavernwench. Well--it would be, were it not for the basking saltwater crocs on the shimmering shore. Though these look lazily content enough for now...
Post by The Saltwater Scourge on Aug 3, 2013 1:06:40 GMT -5
The Dead Pool
The Dead Pool is the fearsome ship owned by the Saltwater Scourge, Gangplank. The vessel is easy to pick out from the many in the port of Bilgewater. It is one of the largest, dwarfing many of the other ships and only rivalled in size by a few. What also makes it stand out more is the added hextech that was added by Viktor, giving the ship a sleek and high end look, but still retaining it's rustic pirate feel and look.
The captain is often found in here when he is not on the town, drinking with his crew. Almost all are welcome to come aboard, but they should have a good reason to seek the captain. He is a busy man and does not like to waste time, despite his friendly demeanour.
Post by The Tidal Trickster on Aug 18, 2013 6:46:25 GMT -5
Trickster's Cove
Hidden behind a treacherous, rock-filled stream about a kilometer from the city of Bilgewater, is a peaceful cove. Small enough to be hard to find, yet large enough to hide a treasure of it's own, the cove is the current home and hide-out of Fizz, the Tidal Trickster. The only entrance to the cove is through the stream that leads to the ocean, yet the rocks in the stream make it very treacherous and hard to travel via boat or ship. The cove itself is of an oval shape, and has a small cave at the end, it's pristine waters being a great place to catch fish.
In the cave, a logbook -seemingly stolen from Bilgewater long ago- sits, with a quill and a pot of ink Fizz gathers from the occasional octopus he comes across on a stone near it. Containing entries of a journal depicting Fizz's life in Bilgewater, the book would be a rather interesting find for anyone entering, if not what was stored near it. A pristine condition set of armor, more built for mobility than defense. The material is similar to that of the trident the Trickster always carries with him, yet it doesn't seem to share the effects of the weapon. At the end of the cave, a small pool of water sits. Seemingly shallow, the pool hides a secondary entrance to the cave from the small lagoon outside, completely submerged in the water.
The outside of the secondary entrance to the cave is hidden under the water behind a stone disc that was covered in unknown glyphs, no doubt the meaning of them only known to the Trickster himself.
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