Post by Gillam Dunwall on Jan 27, 2013 0:57:41 GMT -5
1: Why might other characters like your character?
Gillam is out of touch with the current world, and may need some friendly help to get on the right track. Also, Gillam's virtues are those of a Demacian (judgement, order, truth, etc), so those can help as well.
2: Why might other characters dislike your character?
Obviously, because he is a Demacian, Noxian champions are out of the friendly zone. However, some of his fellow Demacians might also dislike him because of his disservice to his country in a time of need. Even though it may have been a long time ago, it had still been done.
3: Why do you like your character?
I haven't gotten to RP with him much yet, but I am looking forward to some interesting interactions with Gillam and others. Since Gillam is living in a completely different world, he will see things differently than the rest of the people around him. I don't know, I just think that his backstory will create really unique interactions to work with.
4: What areas of your character's RP do you struggle with?
Again, haven't really seen much, but I feel the tough parts will be limitations. Noxus and Bilgewater are off limits, and some of the other city states will probably be as well. Heck, even Demaica might be off limits. Gillam might get shunned because of his disservice, and be forced to be an exile (much like Riven)
5: What weaknesses have you given your character to balance his strength?
The big one here is obviously his time displacement. Every day, Gillam lives with the fact that everyone he knew back in his time is dead. He also, being part of the Rune War era, will be strongly opposed to the creation of the League, which will be taken as odd by some people. Another big weakness, however, is the fact that he deserted his army is having consequences in the present world.
6: What is the one defining strength of your character?
His determination. Gillam is going to have to cope with some pretty big things that he may not know how to handle. However, his outright determination will lead him through it. You know what they say; when the going gets rough, Gillam gets going. ;)
"No matter the era, I am Demacian, through and through."
Post by The Voidwalker on Jan 27, 2013 11:30:27 GMT -5
1. Why might other characters like your character?
Kassadin does not strike me as character that would join others for a cup of tea - he is a man on a mission: stopping the Void's advance upon runeterra. Because of this, I can't actually picturing anyone "liking" Kassadin, but most would acknowledge his devotion and hard work.
2. Why might other characters dislike your character?
The two main reasons are: A) Because they actively work towards the Void denizens' goals or B) Because they may think that a teleporting, masked guy that breathes like Darth Vader may be a little creepy. Anyone else outside of those 2 categories simply can't dislike Kassadin, he's the one protecting them from the Void's advance.
3. Why do you like playing your character?
Kassadin has always been a character that I enjoyed playing as, and quite frankly, his backstory is quite badass. He gazed into the Void, resisted it's grasp, and now utilizes his Voidborn powers to fight against it. It's like Spawn had rough sex with Zera'Thul and Kassadin is the result.
4. What area of your character's RP do you struggle with?
Anything not Void-related. Kassadin doesn't have many reasons to go and have some ice cream (I suspect his mask wouldn't let him anyway) when Cho'Gath could be plotting Valoran's demise.
5. What weaknesses have you given your character to counter-balance his/her strength?
I haven't added many weaknessess to Kassadin that he didn't already have. Similarly to Riven, his determination against the Void can lead him to extreme risks. Unlike her, however, Kassadin won't risk his life unless that meant the destruction of the Void as we know it; because he believes himself to be the only one capable of preventing the Void from consuming everything.
6. What is the one defining strength of your character?
Honestly, I would say his teleportation abilities combined with my interpretation of what his mask does. I personally like to think that his mask is an ever-functioning source of energy, so that Kassadin can forego eating, sleeping and other human necessities. With them combined, he can be anywhere, anytime, always ready to interfere with Malzahar's plans.
1. Why might other characters like your character?
Viktor is a genius who is ahead of his time and has made more advancements in techmaturgy than virtually any other Zaunite in his field (need I remind you that Urgot's hextech equipment was made from research stolen from Viktor, who also headed the team of doctorate students who created Blitzcrank?) Regardless of his motives or methods, others can't deny that his attention to his work is quite admirable, as he is someone who is always thinking of ways to improve and enhance the functionality of what he sees around him.
2. Why might other characters dislike your character?
Despite his own claims, Viktor is morally ambiguous (or at the very least, holds little to no morality regarding his plans). He is a man who replaced parts of his body with hextech substitutes, and does not seem to value human elements in the slightest, which might irk many of his fellow champions (and possibly quite a few OCs). He isn't adverse to inflicting pain and inflicting gruesome injuries when it comes to his work and his creations, and in fact doesn't have any issue with such things. His anti-humanitarianism and single-minded fixation on what he calls the "Glorious Evolution" is also something that tends to give him negative reactions from others.
3. Why do you like playing your character?
As I said in my report for Jaques, I love playing Champions who can be infinitely creative and/or completely independent. Viktor is a brilliant techmaturgist whose work has only just begun, as he replaced much of his own body with the technology he himself has designed and crafted. I see Viktor as a character who has endless branches he can climb in his development and characterization, as he is literally open to virtually every possible scenario. Mostly, however, I love playing Viktor because he can be that sort of Character that can make something amazing or epic, that anyone could enjoy reading about.
4. What area of your character's RP do you struggle with?
I haven't done much with Viktor, unfortunately, but so far I see him as an outcast who purposely distances himself from normal human culture and customs. He wishes to transcend the weakness of flesh and to replace his organic flaws with steel constructs that could make up for them. As it stands, Viktor is not someone who is willing to bring himself to care about others or become emotionally invested in anything besides progressing his object of obsession (Glorious Evolution). This also means that he isn't the most agreeable individual, and is not prone to trusting or assisting others outside of his craft. Even if you can form an alliance with him, he's not going to care about you or your beliefs and will only work to see whatever deals were made through.
5. What weaknesses have you given your character to counter-balance his/her strength?
Although much of Viktor's body has been techmaturgically augmented, he still has some lingering piece of his former humanity resting deep inside of him. His capacity for emotional output is not entirely gone, and is actually quite able to experience certain feelings (doubt, frustration, indignation amongst the more fundamental ones) and his mind is still very much that of the man he once was (despite his behavior implying otherwise). Though most of his form is made of steel and powered by whatever fuel he utilizes, giving him some fair potential for endurance, Viktor is not invincible and his hextech parts CAN shut down if they suffer too much damage. He is also quite a meticulous planner, often going to lengths to ensure certain scenarios can play out to his advantage, though he can get quite flustered when things don't go as he expects.
6. What is the one defining strength of your character?
The one thing that epitomizes Viktor as a character is his drive to see the Glorious Evolution realized. Everything he does is for the sake of ushering Valoran into a future where everyone becomes one with technology, casting away their organic deficiencies in order to become beings surpassing humanity. Progress is everything to him, and he will stop at nothing to push forward this agenda. He is willing to go to great lengths to further his work, even if it would mean the ruin of everyone around him.
Post by The Cryophoenix on Jan 28, 2013 3:25:18 GMT -5
[/u][/i] your character?[/b] Some may be awed and revere her power, while others may admire her willing sacrifice to join the league and protect the people of this world despite the fact that she was forcibly ripped from her home. Anivia tends to take on a motherly role among the races of the world that she interacts with because of the degree of wisdom and knowledge that she possesses. Additionally, she can be quite a relief in warm climates.
2. Why might other characters dislike your character? Anivia’s presumptive nature tends to wear on some individuals. While a knowledge of the way the world works may sound like a helpful socializing tool, having that knowledge applied on a personal level can be very repressive and occasionally condescending. Anivia’s cool and calm personality under tense situations may also wear upon the hot-headed. Those in the technological fields may find that Anivia knows a lot about what they do, but is unwilling to share what their research may be able to lead them. Additionally, there will always be those who are jealous of the pure elemental power she commands.
3. Why do you like playing your character? Anivia is a character who’s story has always fascinated me. She was a highly regarded being of incredible power on her homeworld who may have had any number of connections with others there, only to be ripped from that land entirely. Now, and for the first time in her life, Anivia finds herself in a completely foreign environment. She didn't get to watch the mountains rise and seas drift as the world was reborn. She did not get to watch the species of the world crawl from the primordial soup. She could not influence them as they nearly destroyed their own world. Now she’s trapped and alone in a land that has never anticipated her needs with no choice but to attempt to save it from a destruction of their own making, while knowing all the while that any people she becomes friends with will be dead within the blink of an eye compared to her lifespan. Who wouldn't want to be able to explore that kind of emotional range of expression? Additionally, I find the juxtaposition of high-energy, quick moving birds with a slow, deliberate immortal entity of ice extremely interesting to try to portray. I could go on for a long time her... PM me if you want to hear more.
4. What area of your character's RP do you struggle with? As far as role playing in general goes, I find myself struggling the most when I don’t have any clear direction for Anivia to move in. I feel as though she wouldn't be the type to just hang around and socialize with people. After that comes role playing combat. I feel like there is an extremely fine line between illustrating the actions of a powerful being and making things boring for everyone else. I feel like I’ll have to get quite a bit more comfortable with the concept before I can really shine in that aspect of roleplaying. I also find attempting to display emotion through a character who lacks common facial expressions and cannot engage in physical contact to be very challenging, but part of the allure of the character in the first place.
5. What weaknesses have you given your character to counter-balance his/her strength? As far as combat strength goes, friendly fire. Freezing your enemies is great, but not if you risk freezing all of your friends as well to do so. As a result, Anivia is often looking not for ways to destroy her enemies, but rather for tricks she can employ to keep her fellows on top of the battle. She also tends to present a very clear target for those with any kind of ranged abilities.
6. What is the one defining strength of your character? Wisdom. Anivia has seen things that most other characters can hardly conceive. She’s watched as entire civilizations are born, spread, and crumble into dust, along with all of their culture, magics and technologies. As a result, she is very good at predicting the way that situations unfold. [/ul]
Post by Almyra Bys on Jan 28, 2013 19:19:54 GMT -5
1. Why might other characters like your character?
She doesn't judge others for what they may or may not have done. She tends to be reasonable and kind to almost anyone, and can sometimes offer good insight, when she's not too distracted or speaking too strangely to understand. She often opens people's eyes to a unique perspective of the world.
2. Why might other characters dislike your character?
She tends to have erratic behavior, and can be difficult to understand. Many good characters would probably judge her for her belief in and study of chaos, even though she does so from a neutral perspective. At times she can also be frank to the point of it being rude, and may inadvertently offend people. When talking to her, one may get the feeling that she is studying you, not just conversing.
3. Why do you like playing your character?
She is fun to use to interact with other characters, often bringing new philosophies into the mix, which I think leads to some interesting RPing. Doing a lot of research into her philosophy (or at least what I based it off of) is also quite interesting.
4. What area of your character's RP do you struggle with?
Initiating interaction with characters. Since she tends to observe more than engage, it can be difficult to have any sort of attention drawn to her by anyone.
5. What weaknesses have you given your character to counter-balance his/her strength?
She has no physical protection, if something manages to hit her, it hurts her a lot. She has to rely on her agility, which, while above average, isn't the best. Some faster opponents can easily hit her. Also, despite the wisdom she has for her young age, it has come at a cost, she often has erratic behavior, can be easily distracted, and become obsessed with small things. She has difficulty interacting with others for this reason, making it difficult for her to share her wisdom.
6. What is the one defining strength of your character?
What could be considered wisdom and logic. She often can see past problems themselves and find their roots. She can often times piece together puzzles of great complexity, able to find relationships between objects or events that others don't. This wisdom also gives her the ability to predict the outcomes of many things, if she can see the major variables affecting them. In almost any situation, she is able to keep cool headed and logical to deduce what must be done to get out of or improve said situation, even though her logic may be incredibly strange, it usually will work.
Last Edit: Jan 28, 2013 19:33:32 GMT -5 by Almyra Bys
Post by Rose Sonder on Jan 28, 2013 21:17:14 GMT -5
1. Why might other characters like your character?
Rose is a fairly kind, outgoing person- she has a stubborn streak, but doesn't let it overpower her reason, and she doesn't judge people based on their past or their appearance, but who they are now, and what's in their mind.
2. Why might other characters dislikeyour character?
Her kindness could be seen as a weakness by some, and, being Noxian, a good number of people from Ionia or Demacia might dislike her immediately upon learning this. She also has a tendency to break emotional discourse down into its causal roots, which makes it hard for a lot of people to talk about their feelings with her.
3. Why do you like playing your character?
Rose is the first time I've made a character so close to myself- I usually make characters who are Lawful Neutral or True Neutral, not to mention characters who focus on either the much harder or much softer aspects of themselves. (Delwyn Brennen, for instance, focuses on the softer, more nurturing aspect of herself than I ever would.)
4. What area of your character's RP do you struggle with?
I don't want to make Rose be entirely me- she's closer to me than most of my other characters, but it would be dull to make her a mirrormatch. I'm also trying not to make her into too much of a Mary Sue- she's reasonably attractive, and has strong magical power, so I'm slightly worried about that.
5. What weaknesses have you given your character to counter-balance his/her strength?
She can't control her magic very well at all- it's strong, and if she practiced, it could become devastating. At the moment, however, all she can do is make things explode, and usually not the things she wants; the explosions are the result of failed spells.
6. What is the one defining strength of your character?
I would say that her strength lies in her determination to keep going- when she's faced with adversity, she will not lie down and take it, unless it's completely insurmountable. Even then, she'll fight against it until she's forced to see that it's impossible, whether that's by logic or by experience.
Last Edit: Jan 28, 2013 21:18:29 GMT -5 by Rose Sonder
1. Why might other characters like your character?
Skylark (formally Mai) has a witty personality, is very outgoing, and generally care free about things. She could get along with most people if given the chance. She's not afraid to speak her mind, though that doesn't mean she'll stick around for an answer. Sky has a sort of charm about her that makes her interesting. At least I'd like to think so.
2. Why might other characters dislike your character?
She has a tendency to get in trouble. She's also very neutral when it comes to a lot of things, and may come off somewhat uncaring in certain situations. She's a sky pirate, and an assassin before anything else. It's simply who she's become particularly after becoming Talon's student.
3. Why do you like playing your character?
There's something exciting about playing her. It's always a new and interesting experience when she encounters different situations. She really never gets boring. Plus.. the shenanigans. She can be very mischievous and playful.
4. What area of your character's RP do you struggle with?
Due to severe trust issues, she finds it incredibly difficult to get close to people. She wants to trust them, but everything she's gone through in her past and present, it's increasingly difficult to find that fine balance; to see how far she'd go before curling back up inside her shell. I imagine her becoming close with people, but when it comes down to talking about her life, she clams up. It can sometimes be hard to portray this about her especially when I have higher hopes for her coming to fully trust someone. Time will tell!
5. What weaknesses have you given your character to counter-balance his/her strength?
Her biggest weakness right now that makes her incredibly vulnerable is the chaos she feels inside her. That ever growing conflict and desire to connect with her old self again. She struggles with it every moment of every day awake or asleep, plagued with nightmares of things from her past and present. It makes her skittish and distrusting of people. She's always in a battle over who to truly trust with her life. Physically she's somewhat weak, and if she's caught chances are she's going to lose. She's fast, not strong.
6. What is the one defining strength of your character?
Skylark's strength is her wit, and cunning nature. She's very good at fast talking people, parkour and free climbing. She's made a couple new friends because of those skills and they compliment her assassin training incredibly well. Her being trained as one was not something I'd ever considered for her until she encountered Talon. It's turned out pretty cool. She has her origami, too. Hence the title. The one thing she's most skilled at.
There's other stuff but I may be changing things, or might do a story idea that would lead to some changes.
Post by genesplicer19 on Jan 29, 2013 17:19:46 GMT -5
1. Why might other characters like your character?
Asimov is very intelligent and intuitive, with a great eye for detail. He is always watching out for the slightest changes in his surroundings and keeps his mind fairly open. He is not generally unpleasant, he is polite and respectful to others who deserve it. Mostly, though, other characters would like how he wishes to help humanity with the use of his acquired skills.
2. Why might other characters dislike your character?
Having been born and raised in Zaun, many others might have preconceived notions about him as a person. Some might not like him just for being a Zaunite, once that fact settles in. Also, he can often times be more focused on his studies than consider the feelings of those around him, even going as far as fixating more on facts and details than beliefs and thoughts.
3. Why do you like playing your character?
As stated before, I enjoy playing characters with infinite creative potential and/or who are completely independent. Asimov isn't necessarily extensive in either regard, but he still has the capacity to grow and mature into a creative and independent entity. Besides that, I like that I've made him to be one of the few Zaunites that isn't inherently selfish or mentally unstable, one whose goal in life isn't to bring harm to or purposely wrong others. He is an exception, which I often like to make, as a character due to the difference between his own personal ideals that those of his city-state.
4. What area of your character's RP do you struggle with?
What I have the most trouble with is placing Asimov where I would like him to be, though in the context of his status and the RP he is unable to leave Zaun. Although he has some amateur knowledge as a techmaturgist, his name isn't well known in his city-state and he is for all intents and purposes stricken with poverty. With no real work he can do, he is unable to feasibly obtain any sort of money with which he could travel to other places, and the only way he could leave is if he were to do so with Viktor
5. What weaknesses have you given your character to counter-balance his/her strength?
Asimov's power lies in his equipment, which has been designed around the purposes of genetic engineering. He is well learned in genetics, able to use his trademark serum to manipulate the innate genes of others. He is more of a thinker, one who plans and sets up specific parameters to benefit his allies and sabotage his enemies. He is not a fighter, nor does he care for violence or altercations in general. Though he is immune to virtually all toxins, he is very much a mortal man who is physically frail without his creations.
6. What is the one defining strength of your character?
Asimov believes in the value of knowledge and growth. He wishes to learn all he possibly can in order to achieve the goal he's set for himself, even if he must break some rules in order to do so. Overall, his strongest trait is his desire to make a difference and better the world in which he lives.
Post by prophetthevoid on Jan 30, 2013 13:18:08 GMT -5
1. Why might others like your character?
Well he's from the Void. His Void brethren may enjoy his presence, more specifically Kog'Maw I presume for helping him get here to all this "food." Others might appreciate his powers and knowledge of the Void, and could like them if the people wanted to know more about the Void, or if they wanted to join. Plus those abs are SEEEXAAY!
2. Why might other characters dislike your character?
Like before, he's from the Void. The Void is a place filled with unknown, but certainly deadly creatures that are extremely hostile to Valoran and Runeterra as a whole. Some of the Void want Runeterra conquered, and the others want life force on it wiped clean. Others may dislike Malzahar for his belief of destiny, and not trying to "fight fate's will."
Plus everyone's super jealous of those ROCK HARD ABS!
3. Why do you like playing your character?
Again, he's from the Void. The place has always interested me to be honest. I mean who hasn't been curious as to what the Void TRULY looks like? Sure we've seen interpretations, but what does Riot have to say? Besides, I always liked his in-game. DoT terror who wipes the floor with a Liandri, AND DAT BASE DAMAGE
AND THOSE ABS!
But seriously though, the Void has so many powerful creatures, and could kill the Valorans if they wanted to do. Instead, they let them join them. Why? It's a question that's always made me wondered.
4. What area of your character's RP do you struggle with?
I'm not sure if this is just me, but I think Malzahar has THAT much of an important role compared to others in the Void. Yes he's powerful, and foretells Valoran's demise, but that's what he does. A messenger. Perhaps I've given him TOO much power, or TOO much of a role in the Void. Another problem is that he is powerful, but he can't just go places and Voiding people in the face. While we're on that subject, I personally feel like I fucked up hard in Swain's Manor and I apologize for that.
5. What weaknesses have you given your character to counter-balance his/her strength?
Well for starters he's a bursty mage who can take people down with a combo of his spells, but after that he's vulnerable. He'll be enjoying himself until bruisers get in his face and tear him a new one. Soon as they get in his face the best he can do is throw Voidlings at them and run through a portal and flee for his life.
6. What is the one defining strength of your character?
Like before, he's a powerful mage, who has the powers of the Void at his fingertips. Not to mention he's the BEST at staring contests. Though in all seriousness his Nether Grasp does help him fight against those who are larger or stronger than him in physical strength. Sure he can't spam the spell, but it sure does help in certain situations.
Post by Taminah Visari on Jan 31, 2013 3:30:03 GMT -5
1. Why might other characters like your character?
Taminah is a loyal, protective person, made so both by her training and her connection to her sister. Once befriended, she will go out of her way to please others to demonstrate her character. Taminah is also fairly erudite and cultured, having many refined interests as well as simple ones. She is still an adolescent at heart, and cares deeply for her friends.
2. Why might other characters dislike your character?
Taminah is struggling with her tendencies of being selfish and psychotic, not to mention jealous and possessive of people, or a task she has been given. She does not take criticism or jokes lightly, and may respond with despondence or outright anger. She is an introvert and slow to open up to new people, and generally feels uncomfortable around large noisy crowds. She is also suffering from withdrawal from a combat stimulant, not to mention the side effect of paranoia and delusions.
There is also the matter of her resorting to violence to solve a problem.
3. Why do you like playing your character?
Taminah is an example perhaps of a child that does not meet the high standards of the meritocracy of Noxus, someone who must get by on qualities other than brute strength or shrewd strategy. She has a desire to earn the approval of others, because she was deemed unexceptional. At the same time, prove to herself she could be something else, unable to live up to her family’s legacy of warriors.
It is her growth and self-discovery that drives the roleplay of such damaged and flawed characters, without giving up too much of her Noxian identity.
Another aspect is the reconciliation of what she has become- she is physically much more than merely human, at the same time ostracized by it. She must reconcile her personal identity, beyond a mere tool of terror to her home. Did the scientists take away her humanity, or given her gifts?
Also, natural flying is cool when it's really connected to the character, brah.
4. What area of your character's RP do you struggle with?
Pacing- Often in RP’s my character’s development and growth seem to be too accelerated, resolving all their issues in a very short period of time.
5. What weaknesses have you given your character to counter-balance his/her strength?
Physically, that her flying is reliant on her wings and propulsion systems- should these be overcome, she will be grounded and far less able to exploit her specialized form of warfare. She is also frail for a warrior, unable to endure prolonged engagements. She is also in rehabilitation for addiction to combat stimulants. This flaw of hers could be used against her.
Personally, Taminah is someone who becomes frustrated and desperate when her usual tricks and stratagems do not work. She has a weak will, rarely willing to face someone of equal skill in honest combat, and prone to fleeing first when things turn against her. She is also claustrophobic, preferring wide open sky to enclosed spaces.
6. What is the one defining strength of your character?
Having been brought up the way she was, Taminah relies on unconventional strategies, meaning she has a resourceful and cunning mind. She solves problems with improvisation, used to working with little to no support.
Post by The Wuju Bladesman on Jan 31, 2013 6:18:41 GMT -5
1. Why might other characters like your character?
Now I'm sure that not everyone would enjoy Master Yi's company, but there would always be a handful of Ionian champions who... would. Some like Wukong, his faithful student, or maybe even Irelia.
Master Yi himself is a respected warrior, and protector of the Wuju Style. Many Ionians would be able to look up to him as a role model, or see him as the protector of his land in the invasion. Wise and strong, he's like a sage.
2. Why might other characters dislike your character?
Well... There are the Noxians... But Ionians hate Noxians anyways - the feeling is mutual. Another reason why some characters might not enjoy his presence is.. my portrayal of Yi makes him a bit of a loner, so might be a bit depressing.
3. Why do you like playing your character?
DUNKMASTA OMG HIGHLANDER OP Carrying noobs since level 1
Well one of my reasons is that Yi is just pretty much fun to play in game (when I'm trolling of course). Another thing that I like about Yi is how he somewhat represents my best friend - weeaboo swordsman a wise (he always knows what to do) and strong (jeez he punches hard) man.
4. What area of your character's RP do you struggle with?
The fact that there isn't any place to be other than Ionia, and how he doesn't have as much interaction with the other Ionians (since he was isolated during training after the invasion). Wukong changes all that, but either way, that's all the problems I have.
5. What weaknesses have you given your character to counter-balance his/her strength?
I made him a loner. Not too much, but enough to make it feel like he's not always trying his best.
6. What is the one defining strength of your character?
AP YI DUNK DUNK DUNK DUNK
He's the master of the Wuju Style. Pretty defining, I would guess.
I have no idea what I just filled out here, and these answers are just what came to the top of my head. I might edit this with more sensible answers :p
Post by The Iron Ambassador on Jan 31, 2013 10:30:49 GMT -5
1. Why might other characters like your character?
Poppy is very loyal to her own kind and her ideals, she would never betray someone's trust. She works for peace instead of power, fighting against those who in her mind threaten the peace she wishes for Valoran.
She is also one of the strongest yordles physically, and always prepared to protect those in need of it, a part she's taken to herself from Demacian ways during her time there.
2. Why might other characters dislike your character?
She is not exactly the most pleasant person to talk to at times, she understands basically no humor and is considered to be one of the most serious and work-oriented people on Valoran.
And if she's finds herself against someone with opposing views, there is absolutely no way she will move an inch in her opinions. She could be also considered quite stubborn in her views, nearly bull-headed.
3. Why do you like playing your character?
For me, it's a mix of her personality, backstory and in-game playstyle. She's a strong personality, does not back down from a challenge, works for peace and for well-being of her own kind. Her past is tragic and she was placed in a position she had nearly no experience on, a politic one.
Still, she didn't back down, works hard and is fearless enough to charge into the thick of combat, smashing her way through opposition with her enormous strength considering she's a yordle.
Playstyle part is how she just runs into a fight, ignoring everyone but her target and just smashing through to that target. "Balls to the walls" style of play.
4. What area of your character's RP do you struggle with?
I think the hardest things for me regarding Poppy, are the parts regarding emotion. She is not an emotionless "machine", but she is very hard to move emotionally and writing some things regarding these things is hard for me.
5. What weaknesses have you given your character to counter-balance her strengths?
Stubborness and a haunting past. She lived through having to see her father murdered in front of her eyes, one of the most traumatic things anyone can go through. She may have a strong personality and can seem unmovable, but her past is very hard to get over.
The stubborness is more about her personality. She is very protective of her ideals, and will not easily "flex" from them. She is a diplomat and can to a degree work around this, but the fact that her focus on things can be so great that no one but the target of this focus can even touch her should tell of how bull-headed she can be.
6. What is the one defining strength of your character?
Honorable determination. Poppy fights honorably, face-to-face, hand-to-hand (sorta). She will not use under-handed tricks, stealth, illusions or anything of the sort. She handles her problems herself, facing them head-on and weathering the storm that these problems might bring. She also will not give up on anything, from a friend to a possibly deadly fight. She will go through with anything she believes in, she even left her father to die because he told her to deliver the helm, she didn't let anything stop her. Her determination is what impressed the Demacian General Florin Berell so much that he demanded that she was placed as the Yordle Ambassador to Demacia.
1. Why might other characters like your character?
Shyvana is that badass that you don't want to piss off.. but at the same time, she will help those who require her aid. She has learned that from Jarvan, and will do all in her capable power to help a person, whatever that person may need.
2. Why might other characters dislike your character?
Shyvana is very hot headed and arrogant.. plus, she destroys things if you piss her off.. so don't piss her off :P
3. Why do you like playing your character?
Like I said, she's that badass that no one wants to piss off, essentially, she's the Hulk.. except instead of her turning into a big green lady, she turns into a freaking dragon..
That's another thing.. she can turn into a dragon :P
4. What area of your character's RP do you struggle with?
I haven't had her for long, so I can't really comment on this, however, she seems like a pretty straight forward champion to me, and so far has fallen pretty easily into my hands.
5. What weaknesses have you given your character to counter-balance his/her strength?
Shyvana is a hot head.. she's not too keen on thinking before she acts when she's set off, and will normally charge head first into a battle, even if it's suicide.
6. What is the one defining strength of your character?
Dragon, enough has been said :P
But in all seriousness, she wants to repay her debt to Jarvan, and she's willing to serve him to the ends of the earth to do so. She has tremendous loyalty to the prince.
Last Edit: Jan 31, 2013 18:59:07 GMT -5 by shyvana3
Post by The Cardmaster on Jan 31, 2013 23:19:55 GMT -5
Full Name: Twisted Fate
Nickname: TF
Meaning/History of Name/Nickname: Summoners began to call him such as they were too lazy to use his full name. However, it also makes communication easier.
Gender: Male
Age: 28-35
Date of birth, if known: ??
Hair color/style/length: Dark brown and shoulder length
Eye color: Ghostly (...color varies on skin.)
Vision capabilities: Good
Skin tone: White, average tone.
Marks (freckles, birthmarks, tattoos, scars): None
Height: 5'10
Weight: 150
Build/Body shape: Average
Notable mannerisms: Ladies man, confident (perhaps overly), bright, and fast thinker.
Notable family alive: None
Notable family deceased: Parents (atleast most likely)
Country of residence: Wandering around Valoran.
Province or district, if applicable: Usually can be found where the card games and betting occurs. Unless of course he is conning someone out of their money.
Country of origin: Demacia or Noxus
Type of living space: Inn, tent, or ground.
Condition of living space: Either soft and comfortable or flat and...hard.
Notable history behind living space:
Roommates/Housemates/Guests/Family in residence:
Character's best trait (to character): Manners
Character's actual best trait: Quick Wit
Character's worst trait (to character): Weakness to women.
Character's actual worst trait: The slight arrogance he has.
Character's motto: "Only a fool plays the hand he is dealt."
Hopes/Dreams/Desires: Live his life the way he wants, find a woman, be reach, and enjoy it for what it is.
Religion/personal philosophy: Live life to the fullest?
Involvement in politics: None-whatsoever
Default temperament: Happy, careful, and intelligent.
Mannerisms while angry: Foul-mouthed, rage, and notes to con the sucker later.
Mannerisms while pleased: Happy, smooth, and relaxed
Hates: Lawful individuals, angry mobsters, guards, and terrible cheaters.
Reaction when presented with above: He will catch the cheaters, often by outplaying them, and ignore lawful indviduals. Everything else....he runs from.
Loves: Card games, women, money, and company.
Reaction when above are threatened: Angry, and often poorly.
Vices: Gambling, drinking, conning, wooing (though the women can't help but love him)
Type of self-rewards and when character feels they are deserved: A night around the gambling tables, some fine wine, and maybe a good meal.
Type of self-punishments and when character feels they are deserved: Drowning tears of suffering in liquor.
Biggest regret and why: No regrets.......WHY EVE!
Default reaction to adversity: Outwit it!.....or run away!
Reaction to triumph: Happy, confident, and taunting.
Behavior while alone: A little lonely...but not too much.
Behavior around same gender: Confident, happy (moreso when drinking), and clever.
Behavior around opposite gender: Clever, polite, confident, and happy
Biggest accomplished achievement in life: Gaining the power to use magic!
Official awards/recognition: Becoming a champion of the league and being the most wanted man in Runeterra.
Most important current relationship: Mai and Graves
Relevant friends: Mai, Tekun, Eve, and Ahri.
How the character relates to each: Mai: fellow criminal, who may have interest in TF.
Tekun: Old card playing buddy, who Twisted Fate keeps in contact with.
Eve:......ex-girlfriend.
Ahri: Both live how they want to live doing what they want.
Current relationship with family members: None
Events that will affect your character's progression: Meeting Mai, major plot points that affect how he lives.
Past relationships that may affect progression: Graves hunting TF, and Eve breaking up with TF
The most bizarre thing about your character: Other than his powers and his luck...he is actually an average human. Perhaps a little tougher, but other than that fairly average guy.
Where you eventually want to see your character: Wherever Destiny takes him of course!
Post by radientdawn on Feb 10, 2013 18:00:56 GMT -5
1. Why might other characters like your character?
Leona is pretty much the super-hero archetype of LoL. She jumps in, beats up the bad guys, and saves the day, all while looking stylish in heels :3 I realize that this can be applied to a lot of champions, but this can be applied to Leona more so than others.
2. Why might other characters dislike your character?
If you're evil, then yes, you would defiantly hate her, she pretty much is wanting to thwart everything you can, and will do.
3. Why do you like playing your character?
Because Leona is the perfect champion in my eyes. She's a protector, with the killing power of just about any other warrior, plus, she's the only warrior with a shield and sword in the League :P Also, I think she is the perfect champion, everything looks and feels right with her, all the way from her fully armored looks, to her soothing yet strong voice.
4. What area of your character's RP do you struggle with?
Nothing, really. Leona is a very straight forward champion, and I get all of her quirks and things
5. What weaknesses have you given your character to counter-balance his/her strength?
Leona is a Rakkor.. pretty much the Spartans of LoL. She fought all the time she was there, and went through rigorous training (Arguablely better training than what any military could offer, also I realize that she was pulled away at 16, but the Solari are still Rakkor, and she likely still kept up with the same training). Between that, and controlling the freaking power of the Sun itself, she really doesn't have any weaknesses as far as being a warrior goes. However, her strict morals can be used against her, like threatening to kill an innocent person if she didn't stand down, or something like that. Another thing about Leona, is off the fields, she can harness the full power of the Sun and become a borderline Goddess (the same could be said for Diana) but, she is still mortal, and the physical strain that would be put on her body to achieve this power would likely leave her near death after the fact. She will also go out of her way to save the innocent, no matter the damage that comes to herself.
6. What is the one defining strength of your character?
Compassion. She cares for the lives of others, and will do anything to save them, no matter if it costs her her own life.
Last Edit: Feb 10, 2013 18:03:14 GMT -5 by shyvana3
Welcome to Maelstrom, Original Characters, Summoners and Champions alike. We are a divergent setting roleplay forum for the ever-popular MOBA by Riot, League of Legends. This means we are based in Riot canon, but your characters' actions can have a real, lasting impact on the world. Together, the Maelstrom community endeavors to bring the League of Legends setting and characters to life through collaborative storytelling and meaningful development. We welcome you along for the ride.
Hang out in a citystate, visit the Institute of War, explore the uncharted recesses of Runeterra. Whatever you decide, good luck, have fun and happy writing.
hello new skin yes. gonna work out some kinks but let me know what you guys think. it's not all that flashy but i didn't really like the tabs so the side bar is back. oh and the cbox has also made it's appearance. -rurin.
Maelstrom was created by Swain. Written content is copyrighted to their creators on this site. The skin is created by Wolf and mini-profile template by Kuroya of Gangnam Style. The board and thread remodel is by Kagney and has been heavily edited by Rurin. League of Legends is owned by Riot Games. Maelstrom does not claim ownership to any images used unless stated otherwise.
cbox
Chat box has been removed for the time being. Please contact me at Wyerden@gmail.com, or skype name DearCryophoenix with for any questions or concerns.